damage: be actually calculated

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hazard
Weight: 0.63
, abnormality
Weight: 0.61
, problem
Weight: 0.60
, sum
Weight: 0.57
Siblings rust
Weight: 0.63
, breaking
Weight: 0.59
, erosion
Weight: 0.58
, tear
Weight: 0.57
, windshield
Weight: 0.55

Related properties

Property Similarity
be actually calculated 1.00
be calculated in ttk 0.95
be calculated 0.95
be calculated for chakrams 0.95
get calculated 0.95
be calculated over time 0.92
be calculated with with vyr 0.91
be calculated nowadays 0.90
be calculated in life 2 0.89
be taken calculated 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.06
Plausible(damage, be actually calculated)
Evidence: 0.09
¬ Salient(damage, be actually calculated)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.06
Plausible(damage, be actually calculated)
Evidence: 0.07
¬ Plausible(damage, be calculated in ttk)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.09
Salient(damage, be actually calculated)
Evidence: 0.08
¬ Salient(damage, be calculated in ttk)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.13
Remarkable(damage, be actually calculated)
Evidence: 0.09
¬ Remarkable(damage, be calculated in ttk)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.20
Typical(damage, be actually calculated)
Evidence: 0.11
¬ Typical(damage, be calculated)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.06
Plausible(damage, be actually calculated)
Evidence: 0.12
¬ Plausible(damage, be calculated)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.13
Remarkable(damage, be actually calculated)
Evidence: 0.15
¬ Remarkable(damage, be calculated for chakrams)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.13
Remarkable(damage, be actually calculated)
Evidence: 0.12
¬ Remarkable(damage, be calculated with with vyr)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.06
Plausible(damage, be actually calculated)
Evidence: 0.07
¬ Plausible(damage, be taken calculated)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.20
Typical(damage, be actually calculated)
Evidence: 0.11
¬ Typical(damage, be taken calculated)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.09
Salient(damage, be actually calculated)
Evidence: 0.14
¬ Salient(damage, be calculated with with vyr)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.06
Plausible(damage, be actually calculated)
Evidence: 0.14
¬ Plausible(damage, be calculated with with vyr)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.09
Salient(damage, be actually calculated)
Evidence: 0.19
¬ Salient(damage, be calculated for chakrams)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.09
Salient(damage, be actually calculated)
Evidence: 0.14
¬ Salient(damage, be taken calculated)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.09
Salient(damage, be actually calculated)
Evidence: 0.21
¬ Salient(damage, be calculated)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.20
Typical(damage, be actually calculated)
Evidence: 0.29
¬ Typical(damage, be calculated in ttk)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.09
Salient(damage, be actually calculated)
Evidence: 0.24
¬ Salient(damage, be calculated over time)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.13
Remarkable(damage, be actually calculated)
Evidence: 0.26
¬ Remarkable(damage, be calculated over time)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.06
Plausible(damage, be actually calculated)
Evidence: 0.27
¬ Plausible(damage, be calculated for chakrams)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.06
Plausible(damage, be actually calculated)
Evidence: 0.27
¬ Plausible(damage, be calculated over time)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.13
Remarkable(damage, be actually calculated)
Evidence: 0.27
¬ Remarkable(damage, be taken calculated)
0.51
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.91
Evidence: 0.20
Typical(damage, be actually calculated)
Evidence: 0.43
¬ Typical(damage, be calculated with with vyr)
0.51
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.92
Evidence: 0.20
Typical(damage, be actually calculated)
Evidence: 0.44
¬ Typical(damage, be calculated over time)
0.49
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.95
Evidence: 0.13
Remarkable(damage, be actually calculated)
Evidence: 0.45
¬ Remarkable(damage, be calculated)
0.45
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.95
Evidence: 0.20
Typical(damage, be actually calculated)
Evidence: 0.55
¬ Typical(damage, be calculated for chakrams)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.09
Salient(damage, be actually calculated)
Evidence: 0.20
¬ Typical(damage, be actually calculated)
Evidence: 0.13
¬ Remarkable(damage, be actually calculated)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.06
Plausible(damage, be actually calculated)
Evidence: 0.20
¬ Typical(damage, be actually calculated)