design software: be used to programmer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to programmer 1.00
causes give programmer template 0.89
requires be software engineer 0.81
requires be computer geek 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.66
Plausible(design software, be used to programmer)
Evidence: 0.78
¬ Salient(design software, be used to programmer)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.66
Plausible(design software, be used to programmer)
Evidence: 0.21
¬ Plausible(design software, causes give programmer template)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.78
Salient(design software, be used to programmer)
Evidence: 0.40
¬ Salient(design software, causes give programmer template)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.46
Typical(design software, be used to programmer)
Evidence: 0.13
¬ Typical(design software, requires be software engineer)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.27
Remarkable(design software, be used to programmer)
Evidence: 0.24
¬ Remarkable(design software, causes give programmer template)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.78
Salient(design software, be used to programmer)
Evidence: 0.40
¬ Salient(design software, requires be computer geek)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.78
Salient(design software, be used to programmer)
Evidence: 0.87
¬ Salient(design software, requires be software engineer)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.46
Typical(design software, be used to programmer)
Evidence: 0.44
¬ Typical(design software, requires be computer geek)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.66
Plausible(design software, be used to programmer)
Evidence: 0.80
¬ Plausible(design software, requires be computer geek)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.27
Remarkable(design software, be used to programmer)
Evidence: 0.39
¬ Remarkable(design software, requires be computer geek)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.66
Plausible(design software, be used to programmer)
Evidence: 0.95
¬ Plausible(design software, requires be software engineer)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.27
Remarkable(design software, be used to programmer)
Evidence: 0.64
¬ Remarkable(design software, requires be software engineer)
0.36
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.89
Evidence: 0.46
Typical(design software, be used to programmer)
Evidence: 0.98
¬ Typical(design software, causes give programmer template)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.78
Salient(design software, be used to programmer)
Evidence: 0.46
¬ Typical(design software, be used to programmer)
Evidence: 0.27
¬ Remarkable(design software, be used to programmer)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.66
Plausible(design software, be used to programmer)
Evidence: 0.46
¬ Typical(design software, be used to programmer)