design software: requires be computer geek

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires be computer geek 1.00
be used to nerd 0.90
requires become computer literate 0.78
be used to programmer 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.80
Plausible(design software, requires be computer geek)
Evidence: 0.40
¬ Salient(design software, requires be computer geek)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.80
Plausible(design software, requires be computer geek)
Evidence: 0.66
¬ Plausible(design software, be used to programmer)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.39
Remarkable(design software, requires be computer geek)
Evidence: 0.28
¬ Remarkable(design software, requires become computer literate)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.80
Plausible(design software, requires be computer geek)
Evidence: 0.84
¬ Plausible(design software, requires become computer literate)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.39
Remarkable(design software, requires be computer geek)
Evidence: 0.27
¬ Remarkable(design software, be used to programmer)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.44
Typical(design software, requires be computer geek)
Evidence: 0.41
¬ Typical(design software, requires become computer literate)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.44
Typical(design software, requires be computer geek)
Evidence: 0.46
¬ Typical(design software, be used to programmer)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.40
Salient(design software, requires be computer geek)
Evidence: 0.46
¬ Salient(design software, requires become computer literate)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.40
Salient(design software, requires be computer geek)
Evidence: 0.78
¬ Salient(design software, be used to programmer)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.40
Salient(design software, requires be computer geek)
Evidence: 0.44
¬ Typical(design software, requires be computer geek)
Evidence: 0.39
¬ Remarkable(design software, requires be computer geek)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.80
Plausible(design software, requires be computer geek)
Evidence: 0.44
¬ Typical(design software, requires be computer geek)