door: stick

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents doorway
Weight: 0.65
, window
Weight: 0.64
, bedroom
Weight: 0.63
, way
Weight: 0.61
Siblings front door
Weight: 0.87
, barn door
Weight: 0.79
, refrigerator
Weight: 0.70
, gate
Weight: 0.62
, trunk
Weight: 0.60

Related properties

Property Similarity
stick 1.00
stick in summer 0.89
stick in winter 0.87
get stuck 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.11
Plausible(door, stick)
Evidence: 0.13
¬ Salient(door, stick)

Similarity expansion

0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.16
Remarkable(door, stick)
Evidence: 0.31
¬ Remarkable(door, stick in summer)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.16
Remarkable(door, stick)
Evidence: 0.32
¬ Remarkable(door, stick in winter)
0.36
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.89
Evidence: 0.13
Salient(door, stick)
Evidence: 0.61
¬ Salient(door, stick in summer)
0.35
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.87
Evidence: 0.13
Salient(door, stick)
Evidence: 0.60
¬ Salient(door, stick in winter)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.16
Remarkable(door, stick)
Evidence: 0.58
¬ Remarkable(door, get stuck)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.13
Salient(door, stick)
Evidence: 0.30
¬ Typical(door, stick)
Evidence: 0.16
¬ Remarkable(door, stick)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.11
Plausible(door, stick)
Evidence: 0.30
¬ Typical(door, stick)