drive: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.61
, quality
Weight: 0.61
, movie
Weight: 0.59
, element
Weight: 0.59
Siblings hard drive
Weight: 0.78
, disk drive
Weight: 0.75
, fast car
Weight: 0.33
, hard work
Weight: 0.33
, speed
Weight: 0.32

Related properties

Property Similarity
be used to fun 1.00
be fun 0.99
wants to have fun 0.92
be fun to watch 0.90
be used to enjoy 0.79
be really cool 0.78
be watch for enjoyment 0.77
be enjoy 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.32
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.52
Plausible(movie, be watch for enjoyment)
Evidence: 0.78
¬ Typical(drive, be used to fun)
0.29
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.99
Evidence: 0.28
Plausible(movie, be fun)
Evidence: 0.78
¬ Typical(drive, be used to fun)
0.28
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.90
Evidence: 0.32
Plausible(movie, be fun to watch)
Evidence: 0.78
¬ Typical(drive, be used to fun)
0.27
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.24
Plausible(movie, be used to fun)
Evidence: 0.78
¬ Typical(drive, be used to fun)
0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.35
Plausible(movie, be enjoy)
Evidence: 0.78
¬ Typical(drive, be used to fun)
0.25
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.32
Plausible(movie, be used to enjoy)
Evidence: 0.78
¬ Typical(drive, be used to fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.24
¬ Plausible(movie, be used to fun)
0.07
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.28
¬ Plausible(movie, be fun)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.32
¬ Plausible(movie, be fun to watch)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.32
¬ Plausible(movie, be used to enjoy)
0.05
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.35
¬ Plausible(movie, be enjoy)
0.04
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.52
¬ Plausible(movie, be watch for enjoyment)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.75
¬ Remarkable(movie, be used to fun)
0.39
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.99
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.75
¬ Remarkable(movie, be fun)
0.34
Rule weight: 0.58
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.83
¬ Remarkable(movie, be fun to watch)
0.32
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.67
¬ Remarkable(movie, be used to enjoy)
0.32
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.62
¬ Remarkable(movie, be enjoy)
0.29
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.80
¬ Remarkable(movie, be watch for enjoyment)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.08
¬ Remarkable(hard work, wants to have fun)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.24
Plausible(movie, be used to fun)
Evidence: 0.42
Remarkable(drive, be used to fun)
Evidence: 0.09
¬ Plausible(drive, be used to fun)
0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.99
Evidence: 0.28
Plausible(movie, be fun)
Evidence: 0.42
Remarkable(drive, be used to fun)
Evidence: 0.09
¬ Plausible(drive, be used to fun)
0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.32
Plausible(movie, be fun to watch)
Evidence: 0.42
Remarkable(drive, be used to fun)
Evidence: 0.09
¬ Plausible(drive, be used to fun)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.32
Plausible(movie, be used to enjoy)
Evidence: 0.42
Remarkable(drive, be used to fun)
Evidence: 0.09
¬ Plausible(drive, be used to fun)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.52
Plausible(movie, be watch for enjoyment)
Evidence: 0.42
Remarkable(drive, be used to fun)
Evidence: 0.09
¬ Plausible(drive, be used to fun)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.35
Plausible(movie, be enjoy)
Evidence: 0.42
Remarkable(drive, be used to fun)
Evidence: 0.09
¬ Plausible(drive, be used to fun)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.08
Remarkable(hard work, wants to have fun)
Evidence: 0.13
¬ Plausible(hard work, wants to have fun)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.64
¬ Salient(drive, be used to fun)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.99
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.08
¬ Plausible(drive, be fun)
0.69
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.99
Evidence: 0.78
Typical(drive, be used to fun)
Evidence: 0.79
¬ Typical(drive, be fun)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.99
Evidence: 0.64
Salient(drive, be used to fun)
Evidence: 0.64
¬ Salient(drive, be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.42
Remarkable(drive, be used to fun)
Evidence: 0.43
¬ Remarkable(drive, be fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.64
Salient(drive, be used to fun)
Evidence: 0.78
¬ Typical(drive, be used to fun)
Evidence: 0.42
¬ Remarkable(drive, be used to fun)

Typical implies Plausible

0.14
Rule weight: 0.48
Evidence weight: 0.29
Similarity weight: 1.00
Evidence: 0.09
Plausible(drive, be used to fun)
Evidence: 0.78
¬ Typical(drive, be used to fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.36
¬ Typical(movie, be fun)
0.43
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.39
¬ Typical(movie, be used to fun)
0.40
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.29
¬ Typical(movie, be fun to watch)
0.36
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.20
¬ Typical(movie, be watch for enjoyment)
0.34
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.34
¬ Typical(movie, be used to enjoy)
0.33
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.33
¬ Typical(movie, be enjoy)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.92
Evidence: 0.42
¬ Remarkable(drive, be used to fun)
Evidence: 0.84
¬ Typical(hard work, wants to have fun)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.78
Typical(drive, be used to fun)
Evidence: 0.39
¬ Typical(movie, be used to fun)
0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.99
Evidence: 0.78
Typical(drive, be used to fun)
Evidence: 0.36
¬ Typical(movie, be fun)
0.41
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.78
Typical(drive, be used to fun)
Evidence: 0.29
¬ Typical(movie, be fun to watch)
0.36
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.78
Typical(drive, be used to fun)
Evidence: 0.20
¬ Typical(movie, be watch for enjoyment)
0.35
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.78
Typical(drive, be used to fun)
Evidence: 0.34
¬ Typical(movie, be used to enjoy)
0.34
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.78
Typical(drive, be used to fun)
Evidence: 0.33
¬ Typical(movie, be enjoy)