driving: be popular in europe

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents behavior
Weight: 0.60
, duty
Weight: 0.57
, activity
Weight: 0.56
, issue
Weight: 0.55
, accident
Weight: 0.53
Siblings drunk driving
Weight: 0.37
, car accident
Weight: 0.34
, motor vehicle
Weight: 0.33
, vehicular accident
Weight: 0.33
, crash
Weight: 0.33

Related properties

Property Similarity
be popular in europe 1.00
be in england 0.81
be such problem in america 0.78
be crazy in russia 0.77
is uk 0.77
call of is 4 modern warfare on nintendo wii 0.76
be in saudi arabia 0.76
call of is 4 modern warfare on nintendo wii called 0.76
call of is ops banned in germany 0.75
call of is 4 warfare on nintendo wii 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.67
Plausible(accident, is uk)
Evidence: 1.00
¬ Typical(driving, be popular in europe)
0.34
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.65
Plausible(issue, be such problem in america)
Evidence: 1.00
¬ Typical(driving, be popular in europe)
0.06
Rule weight: 0.66
Evidence weight: 0.12
Similarity weight: 0.76
Evidence: 0.12
Plausible(duty, call of is 4 modern warfare on nintendo wii called)
Evidence: 1.00
¬ Typical(driving, be popular in europe)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.97
Plausible(driving, be popular in europe)
Evidence: 0.65
¬ Plausible(issue, be such problem in america)
0.07
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.97
Plausible(driving, be popular in europe)
Evidence: 0.12
¬ Plausible(duty, call of is 4 modern warfare on nintendo wii called)
0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.97
Plausible(driving, be popular in europe)
Evidence: 0.67
¬ Plausible(accident, is uk)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(driving, be popular in europe)
Evidence: 0.08
¬ Remarkable(duty, call of is 4 modern warfare on nintendo wii called)
0.30
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(driving, be popular in europe)
Evidence: 0.52
¬ Remarkable(accident, is uk)
0.23
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.61
¬ Remarkable(driving, be popular in europe)
Evidence: 0.79
¬ Remarkable(issue, be such problem in america)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.65
Plausible(issue, be such problem in america)
Evidence: 0.61
Remarkable(driving, be popular in europe)
Evidence: 0.97
¬ Plausible(driving, be popular in europe)
0.28
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.67
Plausible(accident, is uk)
Evidence: 0.61
Remarkable(driving, be popular in europe)
Evidence: 0.97
¬ Plausible(driving, be popular in europe)
0.21
Rule weight: 0.42
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.12
Plausible(duty, call of is 4 modern warfare on nintendo wii called)
Evidence: 0.61
Remarkable(driving, be popular in europe)
Evidence: 0.97
¬ Plausible(driving, be popular in europe)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(driving, be popular in europe)
Evidence: 1.00
¬ Salient(driving, be popular in europe)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 1.00
Salient(driving, be popular in europe)
Evidence: 0.94
¬ Salient(driving, be in england)
0.69
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 1.00
Typical(driving, be popular in europe)
Evidence: 0.94
¬ Typical(driving, be in england)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(driving, be popular in europe)
Evidence: 0.89
¬ Plausible(driving, be in england)
0.66
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 1.00
Salient(driving, be popular in europe)
Evidence: 0.36
¬ Salient(driving, be crazy in russia)
0.66
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 1.00
Typical(driving, be popular in europe)
Evidence: 0.78
¬ Typical(driving, be crazy in russia)
0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 1.00
Salient(driving, be popular in europe)
Evidence: 0.28
¬ Salient(driving, be in saudi arabia)
0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 1.00
Typical(driving, be popular in europe)
Evidence: 0.68
¬ Typical(driving, be in saudi arabia)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.97
Plausible(driving, be popular in europe)
Evidence: 0.53
¬ Plausible(driving, be crazy in russia)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.97
Plausible(driving, be popular in europe)
Evidence: 0.42
¬ Plausible(driving, be in saudi arabia)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.61
Remarkable(driving, be popular in europe)
Evidence: 0.23
¬ Remarkable(driving, be crazy in russia)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.61
Remarkable(driving, be popular in europe)
Evidence: 0.20
¬ Remarkable(driving, be in saudi arabia)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.61
Remarkable(driving, be popular in europe)
Evidence: 0.62
¬ Remarkable(driving, be in england)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Salient(driving, be popular in europe)
Evidence: 1.00
¬ Typical(driving, be popular in europe)
Evidence: 0.61
¬ Remarkable(driving, be popular in europe)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(driving, be popular in europe)
Evidence: 1.00
¬ Typical(driving, be popular in europe)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.61
¬ Remarkable(driving, be popular in europe)
Evidence: 0.42
¬ Typical(duty, call of is 4 modern warfare on nintendo wii called)
0.25
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.61
¬ Remarkable(driving, be popular in europe)
Evidence: 0.60
¬ Typical(issue, be such problem in america)
0.22
Rule weight: 0.51
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.61
¬ Remarkable(driving, be popular in europe)
Evidence: 0.74
¬ Typical(accident, is uk)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 1.00
Typical(driving, be popular in europe)
Evidence: 0.60
¬ Typical(issue, be such problem in america)
0.37
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 1.00
Typical(driving, be popular in europe)
Evidence: 0.74
¬ Typical(accident, is uk)
0.37
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 1.00
Typical(driving, be popular in europe)
Evidence: 0.42
¬ Typical(duty, call of is 4 modern warfare on nintendo wii called)