drug dealer: get drugs

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.64
, client
Weight: 0.63
, criminal
Weight: 0.62
, person
Weight: 0.62
Siblings drug
Weight: 0.59
, drug addict
Weight: 0.37
, drug use
Weight: 0.36
, pharmacist
Weight: 0.34

Related properties

Property Similarity
get drugs 1.00
pay for drugs 0.92
sell drugs 0.90
cut drugs with dangerous chemicals 0.86
actually acquire illegal drugs 0.84
actually acquire drugs 0.84
pay for drugs with tide 0.82
be drug dealers 0.80
use drug mules 0.80
go on drugs inc 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.64
¬ Salient(drug dealer, get drugs)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.67
¬ Remarkable(drug dealer, pay for drugs)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.77
¬ Remarkable(drug dealer, sell drugs)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.45
¬ Remarkable(drug dealer, cut drugs with dangerous chemicals)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.12
¬ Remarkable(drug dealer, pay for drugs with tide)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.48
¬ Remarkable(drug dealer, actually acquire illegal drugs)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.52
¬ Remarkable(drug dealer, actually acquire drugs)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.15
¬ Salient(drug dealer, pay for drugs with tide)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.85
¬ Remarkable(drug dealer, use drug mules)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.93
¬ Remarkable(drug dealer, be drug dealers)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.93
Remarkable(drug dealer, get drugs)
Evidence: 0.41
¬ Remarkable(drug dealer, go on drugs inc)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.17
¬ Plausible(drug dealer, pay for drugs with tide)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.18
¬ Typical(drug dealer, be drug dealers)
0.55
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.92
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.84
¬ Salient(drug dealer, pay for drugs)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.24
¬ Typical(drug dealer, use drug mules)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.57
¬ Salient(drug dealer, use drug mules)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.74
¬ Salient(drug dealer, cut drugs with dangerous chemicals)
0.53
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.90
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.89
¬ Salient(drug dealer, sell drugs)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.53
¬ Salient(drug dealer, go on drugs inc)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.65
¬ Salient(drug dealer, be drug dealers)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.40
¬ Plausible(drug dealer, use drug mules)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.41
¬ Plausible(drug dealer, be drug dealers)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.93
¬ Salient(drug dealer, actually acquire drugs)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.94
¬ Salient(drug dealer, actually acquire illegal drugs)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.47
¬ Typical(drug dealer, pay for drugs with tide)
0.42
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.92
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.75
¬ Plausible(drug dealer, pay for drugs)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.58
¬ Plausible(drug dealer, go on drugs inc)
0.41
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.90
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.77
¬ Plausible(drug dealer, sell drugs)
0.40
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.86
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.75
¬ Plausible(drug dealer, cut drugs with dangerous chemicals)
0.32
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.84
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.90
¬ Plausible(drug dealer, actually acquire drugs)
0.32
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.92
¬ Plausible(drug dealer, actually acquire illegal drugs)
0.30
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.90
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.75
¬ Typical(drug dealer, sell drugs)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.68
¬ Typical(drug dealer, go on drugs inc)
0.29
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.92
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.78
¬ Typical(drug dealer, pay for drugs)
0.22
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.86
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.85
¬ Typical(drug dealer, cut drugs with dangerous chemicals)
0.16
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.84
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.96
¬ Typical(drug dealer, actually acquire drugs)
0.14
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.84
Evidence: 0.18
Typical(drug dealer, get drugs)
Evidence: 0.98
¬ Typical(drug dealer, actually acquire illegal drugs)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.64
Salient(drug dealer, get drugs)
Evidence: 0.18
¬ Typical(drug dealer, get drugs)
Evidence: 0.93
¬ Remarkable(drug dealer, get drugs)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.39
Plausible(drug dealer, get drugs)
Evidence: 0.18
¬ Typical(drug dealer, get drugs)