drummer: be in glass cage

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents guitarist
Weight: 0.68
, thing
Weight: 0.60
, player
Weight: 0.60
, band
Weight: 0.60
Siblings rubber band
Weight: 0.35
, orchestra
Weight: 0.34
, band aid
Weight: 0.33

Related properties

Property Similarity
be in glass cage 1.00
be behind glass 0.82
be enclosed in glass 0.82
be behind glass at glastonbury 0.82
have glass around them 0.81
go behind glass 0.81
have plexiglass around them 0.80
play behind glass 0.80
have plexiglass 0.80
use plexiglass 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.31
¬ Salient(drummer, be in glass cage)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.24
Remarkable(drummer, be in glass cage)
Evidence: 0.16
¬ Remarkable(drummer, be behind glass at glastonbury)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.66
Typical(drummer, be in glass cage)
Evidence: 0.44
¬ Typical(drummer, be enclosed in glass)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.21
¬ Salient(drummer, be behind glass at glastonbury)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.24
Remarkable(drummer, be in glass cage)
Evidence: 0.19
¬ Remarkable(drummer, use plexiglass)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.32
¬ Plausible(drummer, be behind glass at glastonbury)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.66
Typical(drummer, be in glass cage)
Evidence: 0.52
¬ Typical(drummer, have glass around them)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.66
Typical(drummer, be in glass cage)
Evidence: 0.56
¬ Typical(drummer, be behind glass)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.24
¬ Salient(drummer, use plexiglass)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.66
Typical(drummer, be in glass cage)
Evidence: 0.50
¬ Typical(drummer, use plexiglass)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.66
Typical(drummer, be in glass cage)
Evidence: 0.58
¬ Typical(drummer, be behind glass at glastonbury)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.66
Typical(drummer, be in glass cage)
Evidence: 0.61
¬ Typical(drummer, have plexiglass around them)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.66
Typical(drummer, be in glass cage)
Evidence: 0.64
¬ Typical(drummer, play behind glass)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.66
Typical(drummer, be in glass cage)
Evidence: 0.69
¬ Typical(drummer, have plexiglass)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.24
Remarkable(drummer, be in glass cage)
Evidence: 0.34
¬ Remarkable(drummer, be behind glass)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.47
¬ Plausible(drummer, have glass around them)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.51
¬ Plausible(drummer, be enclosed in glass)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.42
¬ Salient(drummer, be behind glass)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.49
¬ Plausible(drummer, have plexiglass around them)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.24
Remarkable(drummer, be in glass cage)
Evidence: 0.36
¬ Remarkable(drummer, have plexiglass)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.42
¬ Salient(drummer, have plexiglass around them)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.24
Remarkable(drummer, be in glass cage)
Evidence: 0.38
¬ Remarkable(drummer, have plexiglass around them)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.24
Remarkable(drummer, be in glass cage)
Evidence: 0.42
¬ Remarkable(drummer, play behind glass)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.47
¬ Salient(drummer, have glass around them)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.24
Remarkable(drummer, be in glass cage)
Evidence: 0.52
¬ Remarkable(drummer, have glass around them)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.58
¬ Salient(drummer, have plexiglass)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.73
¬ Plausible(drummer, use plexiglass)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.59
¬ Salient(drummer, play behind glass)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.63
¬ Salient(drummer, be enclosed in glass)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.87
¬ Plausible(drummer, be behind glass)
0.33
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.93
¬ Plausible(drummer, play behind glass)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.94
¬ Plausible(drummer, have plexiglass)
0.29
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.24
Remarkable(drummer, be in glass cage)
Evidence: 0.77
¬ Remarkable(drummer, be enclosed in glass)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.31
Salient(drummer, be in glass cage)
Evidence: 0.66
¬ Typical(drummer, be in glass cage)
Evidence: 0.24
¬ Remarkable(drummer, be in glass cage)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.45
Plausible(drummer, be in glass cage)
Evidence: 0.66
¬ Typical(drummer, be in glass cage)