earn live: be motivated by you need to survive

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you need to survive 1.00
be motivated by you need money 0.86
be motivated by need money 0.84
be motivated by you would not wish to starve 0.83
be used to take care of your need 0.82
causes you buy what you want 0.80
requires know how to do something useful 0.79
requires do something to make money 0.79
be motivated by you have good job 0.79
be used to stay alive 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.70
¬ Salient(earn live, be motivated by you need to survive)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.02
¬ Salient(earn live, be motivated by you would not wish to starve)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.06
¬ Typical(earn live, be motivated by you need money)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.09
¬ Remarkable(earn live, be motivated by you would not wish to starve)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.97
¬ Plausible(earn live, be motivated by you need money)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.90
¬ Plausible(earn live, be motivated by need money)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.87
¬ Plausible(earn live, be motivated by you would not wish to starve)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.05
¬ Typical(earn live, causes you buy what you want)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.05
¬ Typical(earn live, requires do something to make money)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.17
¬ Remarkable(earn live, be used to stay alive)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.94
¬ Plausible(earn live, be used to take care of your need)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.66
¬ Plausible(earn live, be used to stay alive)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.99
¬ Plausible(earn live, causes you buy what you want)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.92
¬ Plausible(earn live, be motivated by you have good job)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.10
¬ Typical(earn live, requires know how to do something useful)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.97
¬ Plausible(earn live, requires know how to do something useful)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.98
¬ Plausible(earn live, requires do something to make money)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.17
¬ Typical(earn live, be motivated by need money)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.95
¬ Remarkable(earn live, be motivated by you need money)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.15
¬ Typical(earn live, be used to take care of your need)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.13
¬ Typical(earn live, be motivated by you have good job)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.29
¬ Salient(earn live, be used to stay alive)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.92
¬ Remarkable(earn live, be motivated by need money)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.85
¬ Remarkable(earn live, be used to take care of your need)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.59
¬ Salient(earn live, be motivated by need money)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.84
¬ Remarkable(earn live, requires know how to do something useful)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.73
¬ Salient(earn live, be motivated by you need money)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.91
¬ Remarkable(earn live, causes you buy what you want)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.94
¬ Remarkable(earn live, be motivated by you have good job)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.83
Remarkable(earn live, be motivated by you need to survive)
Evidence: 0.96
¬ Remarkable(earn live, requires do something to make money)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.70
¬ Salient(earn live, be used to take care of your need)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.64
¬ Salient(earn live, be motivated by you have good job)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.73
¬ Salient(earn live, requires do something to make money)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.84
¬ Salient(earn live, causes you buy what you want)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.82
¬ Salient(earn live, requires know how to do something useful)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.53
¬ Typical(earn live, be motivated by you would not wish to starve)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.78
Evidence: 0.19
Typical(earn live, be motivated by you need to survive)
Evidence: 0.80
¬ Typical(earn live, be used to stay alive)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.70
Salient(earn live, be motivated by you need to survive)
Evidence: 0.19
¬ Typical(earn live, be motivated by you need to survive)
Evidence: 0.83
¬ Remarkable(earn live, be motivated by you need to survive)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(earn live, be motivated by you need to survive)
Evidence: 0.19
¬ Typical(earn live, be motivated by you need to survive)