earn live: requires know how to do something useful

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires know how to do something useful 1.00
be used to do something valuable with your life 0.89
requires do something to make money 0.88
causes you buy what you want 0.88
be motivated by you need money 0.84
causes you have money to buy good 0.82
be motivated by you have good job 0.81
be used to take care of your need 0.81
be motivated by need money 0.80
be motivated by you need to survive 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.82
¬ Salient(earn live, requires know how to do something useful)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.89
¬ Plausible(earn live, be used to do something valuable with your life)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.98
¬ Plausible(earn live, requires do something to make money)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.99
¬ Plausible(earn live, causes you buy what you want)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.05
¬ Typical(earn live, requires do something to make money)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.05
¬ Typical(earn live, causes you buy what you want)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.97
¬ Plausible(earn live, be motivated by you need money)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.94
¬ Plausible(earn live, causes you have money to buy good)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.06
¬ Typical(earn live, be motivated by you need money)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.64
¬ Salient(earn live, be used to do something valuable with your life)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.92
¬ Plausible(earn live, be motivated by you have good job)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.94
¬ Plausible(earn live, be used to take care of your need)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.90
¬ Plausible(earn live, be motivated by need money)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.83
¬ Remarkable(earn live, be used to do something valuable with your life)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.92
¬ Plausible(earn live, be motivated by you need to survive)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.73
¬ Salient(earn live, requires do something to make money)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.84
¬ Salient(earn live, causes you buy what you want)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.91
¬ Remarkable(earn live, causes you buy what you want)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.10
¬ Typical(earn live, causes you have money to buy good)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.96
¬ Remarkable(earn live, requires do something to make money)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.73
¬ Salient(earn live, be motivated by you need money)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.63
¬ Salient(earn live, causes you have money to buy good)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.13
¬ Typical(earn live, be motivated by you have good job)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.64
¬ Salient(earn live, be motivated by you have good job)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.59
¬ Salient(earn live, be motivated by need money)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.23
¬ Typical(earn live, be used to do something valuable with your life)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.95
¬ Remarkable(earn live, be motivated by you need money)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.70
¬ Salient(earn live, be used to take care of your need)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.15
¬ Typical(earn live, be used to take care of your need)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.70
¬ Salient(earn live, be motivated by you need to survive)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.85
¬ Remarkable(earn live, be used to take care of your need)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.95
¬ Remarkable(earn live, causes you have money to buy good)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.83
¬ Remarkable(earn live, be motivated by you need to survive)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.94
¬ Remarkable(earn live, be motivated by you have good job)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.17
¬ Typical(earn live, be motivated by need money)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.84
Remarkable(earn live, requires know how to do something useful)
Evidence: 0.92
¬ Remarkable(earn live, be motivated by need money)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.10
Typical(earn live, requires know how to do something useful)
Evidence: 0.19
¬ Typical(earn live, be motivated by you need to survive)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.82
Salient(earn live, requires know how to do something useful)
Evidence: 0.10
¬ Typical(earn live, requires know how to do something useful)
Evidence: 0.84
¬ Remarkable(earn live, requires know how to do something useful)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(earn live, requires know how to do something useful)
Evidence: 0.10
¬ Typical(earn live, requires know how to do something useful)