eat hamburger: requires go to fast food restaurant

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go to fast food restaurant 1.00
be used to make fast food restaurant rich 0.93
be used to fast food 0.93
requires go too fast food resturante 0.91
be motivated by fast food 0.90
be used to have fast meal 0.88
requires go to hamburger bar 0.84
be used to get quick meal 0.82
requires cook hamburger 0.81
requires get hamburger 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.54
¬ Salient(eat hamburger, requires go to fast food restaurant)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.90
Remarkable(eat hamburger, requires go to fast food restaurant)
Evidence: 0.62
¬ Remarkable(eat hamburger, be used to fast food)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.90
Remarkable(eat hamburger, requires go to fast food restaurant)
Evidence: 0.78
¬ Remarkable(eat hamburger, be used to make fast food restaurant rich)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.90
Remarkable(eat hamburger, requires go to fast food restaurant)
Evidence: 0.86
¬ Remarkable(eat hamburger, requires go too fast food resturante)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.80
¬ Plausible(eat hamburger, be used to make fast food restaurant rich)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.90
Remarkable(eat hamburger, requires go to fast food restaurant)
Evidence: 0.83
¬ Remarkable(eat hamburger, be motivated by fast food)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.91
¬ Plausible(eat hamburger, be used to fast food)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.23
Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.17
¬ Typical(eat hamburger, requires go too fast food resturante)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.93
¬ Plausible(eat hamburger, requires go too fast food resturante)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.88
¬ Plausible(eat hamburger, be motivated by fast food)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.90
Remarkable(eat hamburger, requires go to fast food restaurant)
Evidence: 0.84
¬ Remarkable(eat hamburger, requires go to hamburger bar)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.23
Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.07
¬ Typical(eat hamburger, requires get hamburger)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.40
¬ Salient(eat hamburger, be used to make fast food restaurant rich)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.23
Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.23
¬ Typical(eat hamburger, be used to fast food)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.23
Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.09
¬ Typical(eat hamburger, requires cook hamburger)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.90
Remarkable(eat hamburger, requires go to fast food restaurant)
Evidence: 0.83
¬ Remarkable(eat hamburger, be used to get quick meal)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Remarkable(eat hamburger, requires go to fast food restaurant)
Evidence: 0.88
¬ Remarkable(eat hamburger, requires cook hamburger)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.90
¬ Plausible(eat hamburger, requires go to hamburger bar)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.23
Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.24
¬ Typical(eat hamburger, be motivated by fast food)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Remarkable(eat hamburger, requires go to fast food restaurant)
Evidence: 0.91
¬ Remarkable(eat hamburger, requires get hamburger)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.45
¬ Salient(eat hamburger, requires go too fast food resturante)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.84
¬ Plausible(eat hamburger, be used to get quick meal)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.23
Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.21
¬ Typical(eat hamburger, requires go to hamburger bar)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.97
¬ Plausible(eat hamburger, requires cook hamburger)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.98
¬ Plausible(eat hamburger, requires get hamburger)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.93
Evidence: 0.23
Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.38
¬ Typical(eat hamburger, be used to make fast food restaurant rich)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.54
¬ Salient(eat hamburger, requires go to hamburger bar)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.65
¬ Salient(eat hamburger, be motivated by fast food)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.23
Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.30
¬ Typical(eat hamburger, be used to get quick meal)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.55
¬ Salient(eat hamburger, be used to get quick meal)
0.52
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.93
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.75
¬ Salient(eat hamburger, be used to fast food)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.60
¬ Salient(eat hamburger, requires cook hamburger)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.81
¬ Salient(eat hamburger, requires get hamburger)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.54
Salient(eat hamburger, requires go to fast food restaurant)
Evidence: 0.23
¬ Typical(eat hamburger, requires go to fast food restaurant)
Evidence: 0.90
¬ Remarkable(eat hamburger, requires go to fast food restaurant)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.86
Plausible(eat hamburger, requires go to fast food restaurant)
Evidence: 0.23
¬ Typical(eat hamburger, requires go to fast food restaurant)