eat in restaurant: requires pick restaurant to eat in

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires pick restaurant to eat in 1.00
requires choose restaurant to eat at 0.93
requires go to restaurant 0.89
requires find restaurant you like 0.86
be used to eat 0.85
requires not eat at home 0.84
requires make sure restaurant be open 0.84
be used to eat without cook or clean 0.82
causes eat food you have before 0.82
requires choose nice resturant 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.88
¬ Salient(eat in restaurant, requires pick restaurant to eat in)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 1.00
¬ Plausible(eat in restaurant, requires choose restaurant to eat at)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.03
¬ Typical(eat in restaurant, requires choose restaurant to eat at)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.98
¬ Plausible(eat in restaurant, requires go to restaurant)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.92
¬ Remarkable(eat in restaurant, requires choose restaurant to eat at)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.99
¬ Plausible(eat in restaurant, requires find restaurant you like)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.99
¬ Plausible(eat in restaurant, be used to eat)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.80
¬ Remarkable(eat in restaurant, requires go to restaurant)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.07
¬ Salient(eat in restaurant, requires not eat at home)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.98
¬ Plausible(eat in restaurant, requires not eat at home)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.97
¬ Plausible(eat in restaurant, requires make sure restaurant be open)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.05
¬ Typical(eat in restaurant, requires find restaurant you like)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.92
¬ Salient(eat in restaurant, requires choose restaurant to eat at)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.97
¬ Plausible(eat in restaurant, be used to eat without cook or clean)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.99
¬ Plausible(eat in restaurant, causes eat food you have before)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.10
¬ Typical(eat in restaurant, requires go to restaurant)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.87
¬ Plausible(eat in restaurant, requires choose nice resturant)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.79
¬ Salient(eat in restaurant, requires go to restaurant)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.05
¬ Typical(eat in restaurant, be used to eat)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.20
¬ Salient(eat in restaurant, be used to eat without cook or clean)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.93
¬ Remarkable(eat in restaurant, requires find restaurant you like)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.04
¬ Typical(eat in restaurant, causes eat food you have before)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.87
¬ Remarkable(eat in restaurant, be used to eat)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.76
¬ Remarkable(eat in restaurant, requires not eat at home)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.80
¬ Remarkable(eat in restaurant, requires make sure restaurant be open)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.84
¬ Salient(eat in restaurant, requires find restaurant you like)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.84
¬ Remarkable(eat in restaurant, be used to eat without cook or clean)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.65
¬ Salient(eat in restaurant, requires make sure restaurant be open)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.77
¬ Remarkable(eat in restaurant, requires choose nice resturant)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.10
¬ Typical(eat in restaurant, requires not eat at home)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Remarkable(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.96
¬ Remarkable(eat in restaurant, causes eat food you have before)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.61
¬ Salient(eat in restaurant, requires choose nice resturant)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.10
¬ Typical(eat in restaurant, requires make sure restaurant be open)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.91
¬ Salient(eat in restaurant, be used to eat)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.83
¬ Salient(eat in restaurant, causes eat food you have before)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.13
¬ Typical(eat in restaurant, be used to eat without cook or clean)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.05
Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.30
¬ Typical(eat in restaurant, requires choose nice resturant)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.05
¬ Typical(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.92
¬ Remarkable(eat in restaurant, requires pick restaurant to eat in)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(eat in restaurant, requires pick restaurant to eat in)
Evidence: 0.05
¬ Typical(eat in restaurant, requires pick restaurant to eat in)