eating: be bad day

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents habit
Weight: 0.63
, activity
Weight: 0.63
, thing
Weight: 0.62
, ritual
Weight: 0.58
, game
Weight: 0.58
Siblings eating apple
Weight: 0.36
, eating breakfast
Weight: 0.36
, fasting
Weight: 0.34
, exercising
Weight: 0.34
, bad food
Weight: 0.34

Related properties

Property Similarity
be bad day 1.00
is bad for 0.88
be at night bad 0.88
be bad at night 0.88
be better day 0.88
be at late night bad 0.84
is late bad 0.82
be else for lunch bad 0.81
be on year 's good luck 0.81
be bad on level 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.39
Plausible(eating, be bad day)
Evidence: 0.26
¬ Salient(eating, be bad day)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.20
Remarkable(eating, be bad day)
Evidence: 0.16
¬ Remarkable(eating, is bad for)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.20
Remarkable(eating, be bad day)
Evidence: 0.16
¬ Remarkable(eating, be bad at night)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.26
Salient(eating, be bad day)
Evidence: 0.18
¬ Salient(eating, is bad for)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.39
Plausible(eating, be bad day)
Evidence: 0.23
¬ Plausible(eating, is bad for)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.26
Salient(eating, be bad day)
Evidence: 0.19
¬ Salient(eating, be bad at night)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.26
Salient(eating, be bad day)
Evidence: 0.66
¬ Typical(eating, be bad day)
Evidence: 0.20
¬ Remarkable(eating, be bad day)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.39
Plausible(eating, be bad day)
Evidence: 0.66
¬ Typical(eating, be bad day)