electric guitar: be much fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents acoustic guitar
Weight: 0.80
, musical instrument
Weight: 0.76
, instrument
Weight: 0.72
, percussion instrument
Weight: 0.70
, thing
Weight: 0.61
Siblings bass guitar
Weight: 0.77
, mandolin
Weight: 0.55
, xylophone
Weight: 0.49
, banjo
Weight: 0.39

Related properties

Property Similarity
be much fun 1.00
be used to fun 0.90
be used to have fun 0.89
be fun to learn to play 0.85
be useless but still enjoyable 0.81
play lot of music 0.80
be used to make something easy 0.79
be used to do something useful 0.78
do not work well 0.77
be used to something 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.74
Plausible(instrument, be used to something)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)
0.39
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.67
Plausible(instrument, be used to do something useful)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)
0.26
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.35
Plausible(instrument, be used to make something easy)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)
0.24
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)
0.21
Rule weight: 0.66
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)
0.20
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.20
Plausible(instrument, play lot of music)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)
0.15
Rule weight: 0.66
Evidence weight: 0.25
Similarity weight: 0.89
Evidence: 0.03
Plausible(acoustic guitar, be used to have fun)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.03
¬ Plausible(acoustic guitar, be used to have fun)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.20
¬ Plausible(instrument, play lot of music)
0.05
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.35
¬ Plausible(instrument, be used to make something easy)
0.03
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.78
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.67
¬ Plausible(instrument, be used to do something useful)
0.02
Rule weight: 0.09
Evidence weight: 0.28
Similarity weight: 0.76
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.74
¬ Plausible(instrument, be used to something)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)
0.32
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.29
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.89
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.65
¬ Remarkable(acoustic guitar, be used to have fun)
0.23
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.74
¬ Remarkable(instrument, be used to make something easy)
0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.73
¬ Remarkable(instrument, be used to do something useful)
0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.74
¬ Remarkable(instrument, be used to something)
0.20
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.81
¬ Remarkable(instrument, play lot of music)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.89
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.64
¬ Remarkable(banjo, be used to have fun)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.03
Plausible(acoustic guitar, be used to have fun)
Evidence: 0.68
Remarkable(electric guitar, be much fun)
Evidence: 0.03
¬ Plausible(electric guitar, be much fun)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.68
Remarkable(electric guitar, be much fun)
Evidence: 0.03
¬ Plausible(electric guitar, be much fun)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.20
Plausible(instrument, play lot of music)
Evidence: 0.68
Remarkable(electric guitar, be much fun)
Evidence: 0.03
¬ Plausible(electric guitar, be much fun)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.35
Plausible(instrument, be used to make something easy)
Evidence: 0.68
Remarkable(electric guitar, be much fun)
Evidence: 0.03
¬ Plausible(electric guitar, be much fun)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.67
Plausible(instrument, be used to do something useful)
Evidence: 0.68
Remarkable(electric guitar, be much fun)
Evidence: 0.03
¬ Plausible(electric guitar, be much fun)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.68
Remarkable(electric guitar, be much fun)
Evidence: 0.03
¬ Plausible(electric guitar, be much fun)
0.32
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.74
Plausible(instrument, be used to something)
Evidence: 0.68
Remarkable(electric guitar, be much fun)
Evidence: 0.03
¬ Plausible(electric guitar, be much fun)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.64
Remarkable(banjo, be used to have fun)
Evidence: 0.03
¬ Plausible(banjo, be used to have fun)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.58
¬ Salient(electric guitar, be much fun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.58
Salient(electric guitar, be much fun)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 1.00
Evidence: 0.03
Plausible(electric guitar, be much fun)
Evidence: 0.77
¬ Typical(electric guitar, be much fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.12
¬ Typical(instrument, be used to something)
0.36
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.15
¬ Typical(instrument, be used to do something useful)
0.32
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.29
¬ Typical(instrument, be used to make something easy)
0.30
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.39
¬ Typical(instrument, play lot of music)
0.29
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.26
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.20
Rule weight: 0.51
Evidence weight: 0.45
Similarity weight: 0.89
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.81
¬ Typical(acoustic guitar, be used to have fun)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.89
Evidence: 0.68
¬ Remarkable(electric guitar, be much fun)
Evidence: 0.80
¬ Typical(banjo, be used to have fun)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.77
Typical(electric guitar, be much fun)
Evidence: 0.15
¬ Typical(instrument, be used to do something useful)
0.36
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.77
Typical(electric guitar, be much fun)
Evidence: 0.12
¬ Typical(instrument, be used to something)
0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.77
Typical(electric guitar, be much fun)
Evidence: 0.29
¬ Typical(instrument, be used to make something easy)
0.35
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.77
Typical(electric guitar, be much fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.35
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.77
Typical(electric guitar, be much fun)
Evidence: 0.81
¬ Typical(acoustic guitar, be used to have fun)
0.35
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.77
Typical(electric guitar, be much fun)
Evidence: 0.39
¬ Typical(instrument, play lot of music)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.77
Typical(electric guitar, be much fun)
Evidence: 0.48
¬ Typical(thing, do not work well)