enjoy day: causes good life

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes good life 1.00
causes happiness long life 0.88
causes good night sleep 0.78
causes good sleep at night 0.78
be used to good mental health 0.78
causes happiness 0.78
causes sleep well 0.77
causes happy memory 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.84
Plausible(enjoy day, causes good life)
Evidence: 0.61
¬ Salient(enjoy day, causes good life)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.81
Remarkable(enjoy day, causes good life)
Evidence: 0.38
¬ Remarkable(enjoy day, causes happiness long life)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.84
Plausible(enjoy day, causes good life)
Evidence: 0.59
¬ Plausible(enjoy day, causes happiness long life)
0.66
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.81
Remarkable(enjoy day, causes good life)
Evidence: 0.01
¬ Remarkable(enjoy day, be used to good mental health)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.61
Salient(enjoy day, causes good life)
Evidence: 0.02
¬ Salient(enjoy day, causes good sleep at night)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.61
Salient(enjoy day, causes good life)
Evidence: 0.02
¬ Salient(enjoy day, be used to good mental health)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.81
Remarkable(enjoy day, causes good life)
Evidence: 0.05
¬ Remarkable(enjoy day, causes good sleep at night)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.81
Remarkable(enjoy day, causes good life)
Evidence: 0.20
¬ Remarkable(enjoy day, causes sleep well)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.81
Remarkable(enjoy day, causes good life)
Evidence: 0.34
¬ Remarkable(enjoy day, causes happiness)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.61
Salient(enjoy day, causes good life)
Evidence: 0.46
¬ Salient(enjoy day, causes happiness long life)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.61
Salient(enjoy day, causes good life)
Evidence: 0.15
¬ Salient(enjoy day, causes sleep well)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.84
Plausible(enjoy day, causes good life)
Evidence: 0.69
¬ Plausible(enjoy day, be used to good mental health)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.81
Remarkable(enjoy day, causes good life)
Evidence: 0.46
¬ Remarkable(enjoy day, causes happy memory)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.84
Plausible(enjoy day, causes good life)
Evidence: 0.81
¬ Plausible(enjoy day, causes happiness)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.84
Plausible(enjoy day, causes good life)
Evidence: 0.65
¬ Plausible(enjoy day, causes happy memory)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.84
Plausible(enjoy day, causes good life)
Evidence: 0.86
¬ Plausible(enjoy day, causes good sleep at night)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.84
Plausible(enjoy day, causes good life)
Evidence: 0.82
¬ Plausible(enjoy day, causes sleep well)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.61
Salient(enjoy day, causes good life)
Evidence: 0.43
¬ Salient(enjoy day, causes happy memory)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.61
Salient(enjoy day, causes good life)
Evidence: 0.65
¬ Salient(enjoy day, causes happiness)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.32
Typical(enjoy day, causes good life)
Evidence: 0.49
¬ Typical(enjoy day, causes happiness)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.32
Typical(enjoy day, causes good life)
Evidence: 0.57
¬ Typical(enjoy day, causes sleep well)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.32
Typical(enjoy day, causes good life)
Evidence: 0.62
¬ Typical(enjoy day, causes good sleep at night)
0.35
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.88
Evidence: 0.32
Typical(enjoy day, causes good life)
Evidence: 0.79
¬ Typical(enjoy day, causes happiness long life)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.32
Typical(enjoy day, causes good life)
Evidence: 0.68
¬ Typical(enjoy day, causes happy memory)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.78
Evidence: 0.32
Typical(enjoy day, causes good life)
Evidence: 0.98
¬ Typical(enjoy day, be used to good mental health)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.61
Salient(enjoy day, causes good life)
Evidence: 0.32
¬ Typical(enjoy day, causes good life)
Evidence: 0.81
¬ Remarkable(enjoy day, causes good life)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.84
Plausible(enjoy day, causes good life)
Evidence: 0.32
¬ Typical(enjoy day, causes good life)