Dice
About
Dialogues
Browse full collection
enjoy day
:
causes happy memory
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes happy memory
1.00
causes good life
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.85
Similarity weight:
1.00
Evidence:
0.65
Plausible(
enjoy day
,
causes happy memory
)
⋁
Evidence:
0.43
¬ Salient(
enjoy day
,
causes happy memory
)
Similarity expansion
0.57
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.75
Evidence:
0.68
Typical(
enjoy day
,
causes happy memory
)
⋁
Evidence:
0.32
¬ Typical(
enjoy day
,
causes good life
)
0.45
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.75
Evidence:
0.65
Plausible(
enjoy day
,
causes happy memory
)
⋁
Evidence:
0.84
¬ Plausible(
enjoy day
,
causes good life
)
0.42
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.75
Evidence:
0.43
Salient(
enjoy day
,
causes happy memory
)
⋁
Evidence:
0.61
¬ Salient(
enjoy day
,
causes good life
)
0.36
Rule weight:
0.85
Evidence weight:
0.56
Similarity weight:
0.75
Evidence:
0.46
Remarkable(
enjoy day
,
causes happy memory
)
⋁
Evidence:
0.81
¬ Remarkable(
enjoy day
,
causes good life
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.82
Similarity weight:
1.00
Evidence:
0.43
Salient(
enjoy day
,
causes happy memory
)
⋁
Evidence:
0.68
¬ Typical(
enjoy day
,
causes happy memory
)
⋁
Evidence:
0.46
¬ Remarkable(
enjoy day
,
causes happy memory
)
Typical implies Plausible
0.37
Rule weight:
0.48
Evidence weight:
0.77
Similarity weight:
1.00
Evidence:
0.65
Plausible(
enjoy day
,
causes happy memory
)
⋁
Evidence:
0.68
¬ Typical(
enjoy day
,
causes happy memory
)