enjoy day: causes happy even

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes happy even 1.00
causes be happy 0.94
causes feel happy 0.92
be used to be happy 0.90
requires be happy 0.89
requires you to be happy 0.89
requires do something that make you happy 0.89
be used to happy person 0.88
be motivated by be happy 0.88
be motivated by it be nice out 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.77
¬ Salient(enjoy day, causes happy even)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.93
¬ Plausible(enjoy day, causes be happy)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.99
¬ Plausible(enjoy day, causes feel happy)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.10
Typical(enjoy day, causes happy even)
Evidence: 0.06
¬ Typical(enjoy day, causes feel happy)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.91
¬ Plausible(enjoy day, be used to be happy)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.90
Remarkable(enjoy day, causes happy even)
Evidence: 0.81
¬ Remarkable(enjoy day, causes be happy)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.10
Typical(enjoy day, causes happy even)
Evidence: 0.02
¬ Typical(enjoy day, requires do something that make you happy)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.98
¬ Plausible(enjoy day, requires be happy)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.99
¬ Plausible(enjoy day, requires you to be happy)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 1.00
¬ Plausible(enjoy day, requires do something that make you happy)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.91
¬ Plausible(enjoy day, be used to happy person)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.90
¬ Plausible(enjoy day, be motivated by be happy)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.10
Typical(enjoy day, causes happy even)
Evidence: 0.05
¬ Typical(enjoy day, requires you to be happy)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.90
Remarkable(enjoy day, causes happy even)
Evidence: 0.70
¬ Remarkable(enjoy day, be used to be happy)
0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.90
Remarkable(enjoy day, causes happy even)
Evidence: 0.90
¬ Remarkable(enjoy day, causes feel happy)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.10
Typical(enjoy day, causes happy even)
Evidence: 0.08
¬ Typical(enjoy day, requires be happy)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.90
Remarkable(enjoy day, causes happy even)
Evidence: 0.86
¬ Remarkable(enjoy day, requires be happy)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.90
Remarkable(enjoy day, causes happy even)
Evidence: 0.80
¬ Remarkable(enjoy day, be used to happy person)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.90
Remarkable(enjoy day, causes happy even)
Evidence: 0.77
¬ Remarkable(enjoy day, be motivated by be happy)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.90
Remarkable(enjoy day, causes happy even)
Evidence: 0.92
¬ Remarkable(enjoy day, requires you to be happy)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.90
Remarkable(enjoy day, causes happy even)
Evidence: 0.96
¬ Remarkable(enjoy day, requires do something that make you happy)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.10
Typical(enjoy day, causes happy even)
Evidence: 0.18
¬ Typical(enjoy day, causes be happy)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.55
¬ Salient(enjoy day, be used to be happy)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.74
¬ Salient(enjoy day, causes be happy)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.50
¬ Salient(enjoy day, be used to happy person)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.62
¬ Salient(enjoy day, be motivated by be happy)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.87
¬ Salient(enjoy day, causes feel happy)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.77
¬ Salient(enjoy day, requires you to be happy)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.84
¬ Salient(enjoy day, requires be happy)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.10
Typical(enjoy day, causes happy even)
Evidence: 0.22
¬ Typical(enjoy day, be used to happy person)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.10
Typical(enjoy day, causes happy even)
Evidence: 0.25
¬ Typical(enjoy day, be used to be happy)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.93
¬ Salient(enjoy day, requires do something that make you happy)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.10
Typical(enjoy day, causes happy even)
Evidence: 0.25
¬ Typical(enjoy day, be motivated by be happy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.77
Salient(enjoy day, causes happy even)
Evidence: 0.10
¬ Typical(enjoy day, causes happy even)
Evidence: 0.90
¬ Remarkable(enjoy day, causes happy even)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(enjoy day, causes happy even)
Evidence: 0.10
¬ Typical(enjoy day, causes happy even)