entranceway: be used to enter area

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to enter area 1.00
be used to enter 0.93
be used to enter place 0.90
be used to enter into room 0.87
be used to enter someplace 0.84
be used to go into build 0.77
be used to go in 0.76
be used to leave build 0.76
be used to entry 0.76
be used to get into build 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.75
¬ Salient(entranceway, be used to enter area)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.81
¬ Plausible(entranceway, be used to enter)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.88
¬ Plausible(entranceway, be used to enter place)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.86
¬ Plausible(entranceway, be used to enter into room)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.59
¬ Salient(entranceway, be used to enter)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.73
¬ Remarkable(entranceway, be used to enter)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.10
¬ Typical(entranceway, be used to enter someplace)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.51
¬ Salient(entranceway, be used to enter into room)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.19
¬ Typical(entranceway, be used to enter place)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.95
¬ Plausible(entranceway, be used to enter someplace)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.66
¬ Remarkable(entranceway, be used to enter into room)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.80
¬ Remarkable(entranceway, be used to enter place)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.72
¬ Salient(entranceway, be used to enter place)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.28
¬ Typical(entranceway, be used to enter)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.81
¬ Plausible(entranceway, be used to go into build)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.79
¬ Plausible(entranceway, be used to leave build)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.79
¬ Plausible(entranceway, be used to get into build)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.83
¬ Plausible(entranceway, be used to entry)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.90
¬ Plausible(entranceway, be used to go in)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.82
¬ Remarkable(entranceway, be used to enter someplace)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.25
¬ Typical(entranceway, be used to enter into room)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.42
¬ Salient(entranceway, be used to leave build)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.53
¬ Salient(entranceway, be used to go into build)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.55
¬ Remarkable(entranceway, be used to entry)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.83
¬ Salient(entranceway, be used to enter someplace)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.54
¬ Salient(entranceway, be used to get into build)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.65
¬ Remarkable(entranceway, be used to leave build)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.17
¬ Typical(entranceway, be used to go in)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.80
¬ Remarkable(entranceway, be used to go into build)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.78
¬ Remarkable(entranceway, be used to go in)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.70
¬ Salient(entranceway, be used to go in)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.70
¬ Salient(entranceway, be used to entry)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.79
Remarkable(entranceway, be used to enter area)
Evidence: 0.81
¬ Remarkable(entranceway, be used to get into build)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.28
¬ Typical(entranceway, be used to go into build)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.29
¬ Typical(entranceway, be used to entry)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.30
¬ Typical(entranceway, be used to get into build)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.17
Typical(entranceway, be used to enter area)
Evidence: 0.35
¬ Typical(entranceway, be used to leave build)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.75
Salient(entranceway, be used to enter area)
Evidence: 0.17
¬ Typical(entranceway, be used to enter area)
Evidence: 0.79
¬ Remarkable(entranceway, be used to enter area)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.90
Plausible(entranceway, be used to enter area)
Evidence: 0.17
¬ Typical(entranceway, be used to enter area)