explosive: be dangerous if explode near person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents substance
Weight: 0.63
, material
Weight: 0.58
, weapon
Weight: 0.58
, item
Weight: 0.56
Siblings pipe bomb
Weight: 0.71
, dynamite
Weight: 0.69
, gunpowder
Weight: 0.66
, nitroglycerin
Weight: 0.56
, detonator
Weight: 0.48

Related properties

Property Similarity
be dangerous if explode near person 1.00
explode 0.88
be dangerous 0.80
be illegal because they be very dangerous 0.80
be very dangerous 0.80
be used to hurt or kill live thing 0.79
be used to threaten someone 0.77
be used to destroy live thing 0.77
be used to blow thing or person up 0.77
be used to kill somebody 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.37
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)
0.30
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.35
Plausible(weapon, be used to threaten someone)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)
0.30
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.34
Plausible(weapon, be used to destroy live thing)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)
0.29
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.33
Plausible(weapon, be used to kill somebody)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)
0.26
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.18
Plausible(weapon, be dangerous)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)
0.25
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.18
Plausible(weapon, be dangerous)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.18
¬ Plausible(weapon, be dangerous)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.18
¬ Plausible(weapon, be dangerous)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.33
¬ Plausible(weapon, be used to kill somebody)
0.05
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.34
¬ Plausible(weapon, be used to destroy live thing)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.35
¬ Plausible(weapon, be used to threaten someone)
0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity betweem a parent and a child

0.29
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.52
¬ Remarkable(weapon, be dangerous)
0.28
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.54
¬ Remarkable(weapon, be dangerous)
0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.70
¬ Remarkable(weapon, be used to kill somebody)
0.19
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.79
¬ Remarkable(weapon, be used to destroy live thing)
0.19
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.81
¬ Remarkable(weapon, be used to threaten someone)
0.17
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.28
¬ Remarkable(dynamite, explode)
0.08
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.41
¬ Remarkable(nitroglycerin, explode)
0.06
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.55
¬ Remarkable(dynamite, be dangerous)
0.05
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.88
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.84
¬ Remarkable(gunpowder, explode)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.18
Plausible(weapon, be dangerous)
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.06
¬ Plausible(explosive, be dangerous if explode near person)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.18
Plausible(weapon, be dangerous)
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.06
¬ Plausible(explosive, be dangerous if explode near person)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.06
¬ Plausible(explosive, be dangerous if explode near person)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.35
Plausible(weapon, be used to threaten someone)
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.06
¬ Plausible(explosive, be dangerous if explode near person)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.34
Plausible(weapon, be used to destroy live thing)
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.06
¬ Plausible(explosive, be dangerous if explode near person)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.33
Plausible(weapon, be used to kill somebody)
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.06
¬ Plausible(explosive, be dangerous if explode near person)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.84
Remarkable(gunpowder, explode)
Evidence: 0.18
¬ Plausible(gunpowder, explode)
0.49
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.41
Remarkable(nitroglycerin, explode)
Evidence: 0.13
¬ Plausible(nitroglycerin, explode)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.55
Remarkable(dynamite, be dangerous)
Evidence: 0.08
¬ Plausible(dynamite, be dangerous)
0.42
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.28
Remarkable(dynamite, explode)
Evidence: 0.31
¬ Plausible(dynamite, explode)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.60
¬ Salient(explosive, be dangerous if explode near person)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.03
¬ Plausible(explosive, be illegal because they be very dangerous)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.39
¬ Typical(explosive, explode)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.60
Salient(explosive, be dangerous if explode near person)
Evidence: 0.43
¬ Salient(explosive, explode)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.61
¬ Remarkable(explosive, explode)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.35
¬ Typical(explosive, be very dangerous)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.34
¬ Typical(explosive, be used to blow thing or person up)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.67
¬ Remarkable(explosive, be very dangerous)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.74
¬ Remarkable(explosive, be illegal because they be very dangerous)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.60
Salient(explosive, be dangerous if explode near person)
Evidence: 0.53
¬ Salient(explosive, be illegal because they be very dangerous)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.72
Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.80
¬ Remarkable(explosive, be used to blow thing or person up)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.25
¬ Plausible(explosive, be used to blow thing or person up)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.76
¬ Typical(explosive, be illegal because they be very dangerous)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.30
¬ Plausible(explosive, be very dangerous)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.60
Salient(explosive, be dangerous if explode near person)
Evidence: 0.75
¬ Salient(explosive, be very dangerous)
0.47
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.88
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.40
¬ Plausible(explosive, explode)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.60
Salient(explosive, be dangerous if explode near person)
Evidence: 0.73
¬ Salient(explosive, be used to blow thing or person up)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.60
Salient(explosive, be dangerous if explode near person)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.06
Plausible(explosive, be dangerous if explode near person)
Evidence: 0.63
¬ Typical(explosive, be dangerous if explode near person)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.32
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.27
¬ Typical(weapon, be used to threaten someone)
0.31
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.28
¬ Typical(weapon, be used to destroy live thing)
0.30
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.32
¬ Typical(weapon, be used to kill somebody)
0.25
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.52
¬ Typical(weapon, be dangerous)
0.25
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.53
¬ Typical(weapon, be dangerous)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.06
¬ Typical(gunpowder, explode)
0.11
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.15
¬ Typical(nitroglycerin, explode)
0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.40
¬ Typical(dynamite, explode)
0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(explosive, be dangerous if explode near person)
Evidence: 0.62
¬ Typical(dynamite, be dangerous)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.27
¬ Typical(weapon, be used to threaten someone)
0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.28
¬ Typical(weapon, be used to destroy live thing)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.32
¬ Typical(weapon, be used to kill somebody)
0.31
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.52
¬ Typical(weapon, be dangerous)
0.31
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.63
Typical(explosive, be dangerous if explode near person)
Evidence: 0.53
¬ Typical(weapon, be dangerous)