fall: causes reach grind

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents blow
Weight: 0.61
, hit
Weight: 0.61
, mistake
Weight: 0.60
, season
Weight: 0.59
Siblings spring
Weight: 0.34
, summer
Weight: 0.34
, slide
Weight: 0.34
, autumn
Weight: 0.33
, jump
Weight: 0.33

Related properties

Property Similarity
causes reach grind 1.00
causes hit grind 0.89
be motivated by hit grind 0.87
causes your foot not touch grind 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.45
¬ Remarkable(fall, causes reach grind)
Evidence: 0.30
¬ Remarkable(jump, causes your foot not touch grind)

Remarkability from sibling implausibility

0.38
Rule weight: 0.60
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.21
Plausible(fall, causes reach grind)
Evidence: 0.30
Remarkable(jump, causes your foot not touch grind)
Evidence: 0.42
¬ Plausible(jump, causes your foot not touch grind)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.21
Plausible(fall, causes reach grind)
Evidence: 0.59
¬ Salient(fall, causes reach grind)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.21
Plausible(fall, causes reach grind)
Evidence: 0.21
¬ Plausible(fall, causes hit grind)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.21
Plausible(fall, causes reach grind)
Evidence: 0.19
¬ Plausible(fall, be motivated by hit grind)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.53
Typical(fall, causes reach grind)
Evidence: 0.50
¬ Typical(fall, causes hit grind)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.59
Salient(fall, causes reach grind)
Evidence: 0.60
¬ Salient(fall, causes hit grind)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.53
Typical(fall, causes reach grind)
Evidence: 0.50
¬ Typical(fall, be motivated by hit grind)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.59
Salient(fall, causes reach grind)
Evidence: 0.67
¬ Salient(fall, be motivated by hit grind)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.45
Remarkable(fall, causes reach grind)
Evidence: 0.58
¬ Remarkable(fall, causes hit grind)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.45
Remarkable(fall, causes reach grind)
Evidence: 0.61
¬ Remarkable(fall, be motivated by hit grind)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.59
Salient(fall, causes reach grind)
Evidence: 0.53
¬ Typical(fall, causes reach grind)
Evidence: 0.45
¬ Remarkable(fall, causes reach grind)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.21
Plausible(fall, causes reach grind)
Evidence: 0.53
¬ Typical(fall, causes reach grind)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.45
¬ Remarkable(fall, causes reach grind)
Evidence: 0.33
¬ Typical(jump, causes your foot not touch grind)