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family room
:
be used to play card
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to play card
1.00
be used to play game
0.79
be used to play board game
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.47
Plausible(
family room
,
be used to play card
)
⋁
Evidence:
0.20
¬ Salient(
family room
,
be used to play card
)
Similarity expansion
0.60
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.79
Evidence:
0.79
Typical(
family room
,
be used to play card
)
⋁
Evidence:
0.54
¬ Typical(
family room
,
be used to play game
)
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.76
Evidence:
0.20
Salient(
family room
,
be used to play card
)
⋁
Evidence:
0.17
¬ Salient(
family room
,
be used to play board game
)
0.56
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.76
Evidence:
0.79
Typical(
family room
,
be used to play card
)
⋁
Evidence:
0.67
¬ Typical(
family room
,
be used to play board game
)
0.50
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.79
Evidence:
0.20
Salient(
family room
,
be used to play card
)
⋁
Evidence:
0.31
¬ Salient(
family room
,
be used to play game
)
0.48
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.76
Evidence:
0.33
Remarkable(
family room
,
be used to play card
)
⋁
Evidence:
0.39
¬ Remarkable(
family room
,
be used to play board game
)
0.45
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.79
Evidence:
0.47
Plausible(
family room
,
be used to play card
)
⋁
Evidence:
0.61
¬ Plausible(
family room
,
be used to play game
)
0.45
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.76
Evidence:
0.47
Plausible(
family room
,
be used to play card
)
⋁
Evidence:
0.58
¬ Plausible(
family room
,
be used to play board game
)
0.37
Rule weight:
0.85
Evidence weight:
0.55
Similarity weight:
0.79
Evidence:
0.33
Remarkable(
family room
,
be used to play card
)
⋁
Evidence:
0.67
¬ Remarkable(
family room
,
be used to play game
)
...
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.79
Similarity weight:
1.00
Evidence:
0.20
Salient(
family room
,
be used to play card
)
⋁
Evidence:
0.79
¬ Typical(
family room
,
be used to play card
)
⋁
Evidence:
0.33
¬ Remarkable(
family room
,
be used to play card
)
Typical implies Plausible
0.28
Rule weight:
0.48
Evidence weight:
0.58
Similarity weight:
1.00
Evidence:
0.47
Plausible(
family room
,
be used to play card
)
⋁
Evidence:
0.79
¬ Typical(
family room
,
be used to play card
)