fast food restaurant: be used to get some food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents restaurant
Weight: 0.80
, junk food
Weight: 0.70
, food
Weight: 0.69
, place
Weight: 0.65
, location
Weight: 0.65
Siblings fast food
Weight: 0.85
, pizza
Weight: 0.68
, hamburger
Weight: 0.66
, subway
Weight: 0.59
, diner
Weight: 0.58

Related properties

Property Similarity
be used to get some food 1.00
be used to eat to get food 0.91
be used to eat food 0.87
be used to buy food 0.86
be used to eat fast food 0.85
has food 0.84
be used to get something to eat 0.84
charge too much for food 0.84
create pre-made food 0.83
be used to sell food 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)
0.54
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.70
Plausible(restaurant, be used to sell food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)
0.53
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.30
Plausible(restaurant, create pre-made food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)
0.53
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.22
Plausible(restaurant, charge too much for food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.83
Plausible(fast food restaurant, be used to get some food)
Evidence: 0.04
¬ Plausible(place, be used to eat to get food)
0.08
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.83
Plausible(fast food restaurant, be used to get some food)
Evidence: 0.22
¬ Plausible(restaurant, charge too much for food)
0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.83
Plausible(fast food restaurant, be used to get some food)
Evidence: 0.30
¬ Plausible(restaurant, create pre-made food)
0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.83
Plausible(fast food restaurant, be used to get some food)
Evidence: 0.70
¬ Plausible(restaurant, be used to sell food)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.84
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.55
¬ Remarkable(restaurant, charge too much for food)
0.24
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.91
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.64
¬ Remarkable(place, be used to eat to get food)
0.23
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.62
¬ Remarkable(restaurant, create pre-made food)
0.15
Rule weight: 0.58
Evidence weight: 0.32
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.81
¬ Remarkable(restaurant, be used to sell food)

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.30
Similarity weight: 0.84
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.83
¬ Remarkable(diner, be used to get something to eat)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.70
Plausible(restaurant, be used to sell food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.83
¬ Plausible(fast food restaurant, be used to get some food)
0.33
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.04
Plausible(place, be used to eat to get food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.83
¬ Plausible(fast food restaurant, be used to get some food)
0.32
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.30
Plausible(restaurant, create pre-made food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.83
¬ Plausible(fast food restaurant, be used to get some food)
0.32
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.22
Plausible(restaurant, charge too much for food)
Evidence: 0.84
Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.83
¬ Plausible(fast food restaurant, be used to get some food)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.83
Plausible(fast food restaurant, be used to get some food)
Evidence: 0.83
Remarkable(diner, be used to get something to eat)
Evidence: 0.36
¬ Plausible(diner, be used to get something to eat)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.83
Plausible(fast food restaurant, be used to get some food)
Evidence: 0.94
¬ Salient(fast food restaurant, be used to get some food)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.07
Typical(fast food restaurant, be used to get some food)
Evidence: 0.06
¬ Typical(fast food restaurant, be used to eat food)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Salient(fast food restaurant, be used to get some food)
Evidence: 0.94
¬ Salient(fast food restaurant, be used to eat food)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.94
Salient(fast food restaurant, be used to get some food)
Evidence: 0.92
¬ Salient(fast food restaurant, be used to buy food)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.07
Typical(fast food restaurant, be used to get some food)
Evidence: 0.05
¬ Typical(fast food restaurant, be used to eat fast food)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Salient(fast food restaurant, be used to get some food)
Evidence: 0.94
¬ Salient(fast food restaurant, be used to eat fast food)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Salient(fast food restaurant, be used to get some food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.83
Plausible(fast food restaurant, be used to get some food)
Evidence: 0.07
¬ Typical(fast food restaurant, be used to get some food)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.12
¬ Typical(restaurant, be used to sell food)
0.30
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.35
¬ Typical(restaurant, create pre-made food)
0.26
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.84
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.46
¬ Typical(restaurant, charge too much for food)
0.18
Rule weight: 0.51
Evidence weight: 0.40
Similarity weight: 0.91
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.84
¬ Remarkable(fast food restaurant, be used to get some food)
Evidence: 0.25
¬ Typical(diner, be used to get something to eat)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.07
Typical(fast food restaurant, be used to get some food)
Evidence: 0.12
¬ Typical(restaurant, be used to sell food)
0.27
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.07
Typical(fast food restaurant, be used to get some food)
Evidence: 0.35
¬ Typical(restaurant, create pre-made food)
0.23
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.07
Typical(fast food restaurant, be used to get some food)
Evidence: 0.46
¬ Typical(restaurant, charge too much for food)
0.15
Rule weight: 0.48
Evidence weight: 0.33
Similarity weight: 0.91
Evidence: 0.07
Typical(fast food restaurant, be used to get some food)
Evidence: 0.72
¬ Typical(place, be used to eat to get food)