fence: be motivated by you want to settle argument

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents barrier
Weight: 0.65
, object
Weight: 0.63
, obstacle
Weight: 0.62
, place
Weight: 0.59
Siblings wood
Weight: 0.60
, picket fence
Weight: 0.57
, wire
Weight: 0.56
, hedge
Weight: 0.55
, wall
Weight: 0.37

Related properties

Property Similarity
be motivated by you want to settle argument 1.00
requires do it 0.79
be motivated by you lose your gun 0.79
be used to stay to leave your thing 0.78
be motivated by you need exercise 0.78
be motivated by defend something 0.77
requires realize how silly it look 0.77
requires put on your fence suit 0.76
be used to put thing 0.76
be avoid by go around them 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.50
Plausible(place, be used to put thing)
Evidence: 0.41
¬ Typical(fence, be motivated by you want to settle argument)
0.32
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.41
¬ Typical(fence, be motivated by you want to settle argument)
0.32
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.13
Plausible(object, be avoid by go around them)
Evidence: 0.41
¬ Typical(fence, be motivated by you want to settle argument)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.08
¬ Plausible(place, be used to stay to leave your thing)
0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.13
¬ Plausible(object, be avoid by go around them)
0.04
Rule weight: 0.09
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.50
¬ Plausible(place, be used to put thing)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.20
¬ Remarkable(object, be avoid by go around them)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.72
¬ Remarkable(place, be used to put thing)
0.21
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.73
¬ Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.74
¬ Remarkable(place, be used to stay to leave your thing)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.24
¬ Plausible(fence, be motivated by you want to settle argument)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.50
Plausible(place, be used to put thing)
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.24
¬ Plausible(fence, be motivated by you want to settle argument)
0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.13
Plausible(object, be avoid by go around them)
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.24
¬ Plausible(fence, be motivated by you want to settle argument)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.73
¬ Salient(fence, be motivated by you want to settle argument)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.15
¬ Typical(fence, be motivated by you need exercise)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.13
¬ Typical(fence, requires put on your fence suit)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.45
¬ Remarkable(fence, be motivated by you lose your gun)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.23
¬ Typical(fence, requires do it)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.73
Salient(fence, be motivated by you want to settle argument)
Evidence: 0.51
¬ Salient(fence, be motivated by you lose your gun)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.25
¬ Typical(fence, requires realize how silly it look)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.24
¬ Plausible(fence, be motivated by you lose your gun)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.70
¬ Remarkable(fence, be motivated by defend something)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.73
Salient(fence, be motivated by you want to settle argument)
Evidence: 0.77
¬ Salient(fence, requires do it)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.71
¬ Remarkable(fence, requires realize how silly it look)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.83
¬ Remarkable(fence, requires do it)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.73
Salient(fence, be motivated by you want to settle argument)
Evidence: 0.78
¬ Salient(fence, be motivated by defend something)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.37
¬ Typical(fence, be motivated by defend something)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.29
¬ Plausible(fence, be motivated by defend something)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.79
¬ Remarkable(fence, requires put on your fence suit)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.73
Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.86
¬ Remarkable(fence, be motivated by you need exercise)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.73
Salient(fence, be motivated by you want to settle argument)
Evidence: 0.82
¬ Salient(fence, requires realize how silly it look)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.73
Salient(fence, be motivated by you want to settle argument)
Evidence: 0.80
¬ Salient(fence, requires put on your fence suit)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.73
Salient(fence, be motivated by you want to settle argument)
Evidence: 0.87
¬ Salient(fence, be motivated by you need exercise)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.50
¬ Typical(fence, be motivated by you lose your gun)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.46
¬ Plausible(fence, requires do it)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.48
¬ Plausible(fence, requires realize how silly it look)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.64
¬ Plausible(fence, be motivated by you need exercise)
0.18
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.76
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.95
¬ Plausible(fence, requires put on your fence suit)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.73
Salient(fence, be motivated by you want to settle argument)
Evidence: 0.41
¬ Typical(fence, be motivated by you want to settle argument)
Evidence: 0.73
¬ Remarkable(fence, be motivated by you want to settle argument)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.24
Plausible(fence, be motivated by you want to settle argument)
Evidence: 0.41
¬ Typical(fence, be motivated by you want to settle argument)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.22
¬ Typical(place, be used to put thing)
0.23
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.73
¬ Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)
0.18
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(fence, be motivated by you want to settle argument)
Evidence: 0.72
¬ Typical(object, be avoid by go around them)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.22
¬ Typical(place, be used to put thing)
0.25
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)
0.21
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.41
Typical(fence, be motivated by you want to settle argument)
Evidence: 0.72
¬ Typical(object, be avoid by go around them)