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fight enemy
:
requires join arm force
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires join arm force
1.00
requires take up arm
0.85
requires join army
0.81
requires join one side of fight
0.80
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.86
Plausible(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.58
¬ Salient(
fight enemy
,
requires join arm force
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.85
Evidence:
0.86
Plausible(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.92
¬ Plausible(
fight enemy
,
requires take up arm
)
0.62
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.81
Evidence:
0.86
Plausible(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.78
¬ Plausible(
fight enemy
,
requires join army
)
0.61
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.85
Evidence:
0.36
Typical(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.24
¬ Typical(
fight enemy
,
requires take up arm
)
0.59
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.80
Evidence:
0.36
Typical(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.20
¬ Typical(
fight enemy
,
requires join one side of fight
)
0.59
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.80
Evidence:
0.86
Plausible(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.92
¬ Plausible(
fight enemy
,
requires join one side of fight
)
0.56
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.81
Evidence:
0.58
Salient(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.47
¬ Salient(
fight enemy
,
requires join army
)
0.52
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.81
Evidence:
0.33
Remarkable(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.37
¬ Remarkable(
fight enemy
,
requires join army
)
0.51
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.85
Evidence:
0.33
Remarkable(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.43
¬ Remarkable(
fight enemy
,
requires take up arm
)
0.48
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.85
Evidence:
0.58
Salient(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.79
¬ Salient(
fight enemy
,
requires take up arm
)
0.48
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.81
Evidence:
0.36
Typical(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.48
¬ Typical(
fight enemy
,
requires join army
)
0.46
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.80
Evidence:
0.58
Salient(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.76
¬ Salient(
fight enemy
,
requires join one side of fight
)
0.36
Rule weight:
0.85
Evidence weight:
0.53
Similarity weight:
0.80
Evidence:
0.33
Remarkable(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.70
¬ Remarkable(
fight enemy
,
requires join one side of fight
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.58
Salient(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.36
¬ Typical(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.33
¬ Remarkable(
fight enemy
,
requires join arm force
)
Typical implies Plausible
0.45
Rule weight:
0.48
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.86
Plausible(
fight enemy
,
requires join arm force
)
⋁
Evidence:
0.36
¬ Typical(
fight enemy
,
requires join arm force
)