fight enemy: requires join arm force

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires join arm force 1.00
requires take up arm 0.85
requires join army 0.81
requires join one side of fight 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.86
Plausible(fight enemy, requires join arm force)
Evidence: 0.58
¬ Salient(fight enemy, requires join arm force)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.86
Plausible(fight enemy, requires join arm force)
Evidence: 0.92
¬ Plausible(fight enemy, requires take up arm)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.86
Plausible(fight enemy, requires join arm force)
Evidence: 0.78
¬ Plausible(fight enemy, requires join army)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.36
Typical(fight enemy, requires join arm force)
Evidence: 0.24
¬ Typical(fight enemy, requires take up arm)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.36
Typical(fight enemy, requires join arm force)
Evidence: 0.20
¬ Typical(fight enemy, requires join one side of fight)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.86
Plausible(fight enemy, requires join arm force)
Evidence: 0.92
¬ Plausible(fight enemy, requires join one side of fight)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.58
Salient(fight enemy, requires join arm force)
Evidence: 0.47
¬ Salient(fight enemy, requires join army)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.33
Remarkable(fight enemy, requires join arm force)
Evidence: 0.37
¬ Remarkable(fight enemy, requires join army)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.33
Remarkable(fight enemy, requires join arm force)
Evidence: 0.43
¬ Remarkable(fight enemy, requires take up arm)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.58
Salient(fight enemy, requires join arm force)
Evidence: 0.79
¬ Salient(fight enemy, requires take up arm)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.36
Typical(fight enemy, requires join arm force)
Evidence: 0.48
¬ Typical(fight enemy, requires join army)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.58
Salient(fight enemy, requires join arm force)
Evidence: 0.76
¬ Salient(fight enemy, requires join one side of fight)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.33
Remarkable(fight enemy, requires join arm force)
Evidence: 0.70
¬ Remarkable(fight enemy, requires join one side of fight)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.58
Salient(fight enemy, requires join arm force)
Evidence: 0.36
¬ Typical(fight enemy, requires join arm force)
Evidence: 0.33
¬ Remarkable(fight enemy, requires join arm force)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.86
Plausible(fight enemy, requires join arm force)
Evidence: 0.36
¬ Typical(fight enemy, requires join arm force)