fight enemy: requires join one side of fight

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires join one side of fight 1.00
causes more fight 0.82
be motivated by they will fight you 0.81
requires have fight skill 0.80
requires be prepare to fight 0.80
requires join arm force 0.80
requires join army 0.80
causes lose battle 0.77
be used to help other country defend themselves 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.76
¬ Salient(fight enemy, requires join one side of fight)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.87
¬ Plausible(fight enemy, causes more fight)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.20
Typical(fight enemy, requires join one side of fight)
Evidence: 0.08
¬ Typical(fight enemy, be motivated by they will fight you)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.78
¬ Plausible(fight enemy, requires join army)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.96
¬ Plausible(fight enemy, be motivated by they will fight you)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.86
¬ Plausible(fight enemy, requires join arm force)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.97
¬ Plausible(fight enemy, requires be prepare to fight)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.97
¬ Plausible(fight enemy, requires have fight skill)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.20
Typical(fight enemy, requires join one side of fight)
Evidence: 0.11
¬ Typical(fight enemy, requires be prepare to fight)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.20
Typical(fight enemy, requires join one side of fight)
Evidence: 0.11
¬ Typical(fight enemy, requires have fight skill)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.70
Remarkable(fight enemy, requires join one side of fight)
Evidence: 0.33
¬ Remarkable(fight enemy, requires join arm force)
0.61
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.20
Typical(fight enemy, requires join one side of fight)
Evidence: 0.05
¬ Typical(fight enemy, be used to help other country defend themselves)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.82
¬ Plausible(fight enemy, causes lose battle)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.70
Remarkable(fight enemy, requires join one side of fight)
Evidence: 0.37
¬ Remarkable(fight enemy, requires join army)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.47
¬ Salient(fight enemy, requires join army)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.99
¬ Plausible(fight enemy, be used to help other country defend themselves)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.58
¬ Salient(fight enemy, requires join arm force)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.70
¬ Salient(fight enemy, causes more fight)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.72
¬ Salient(fight enemy, be motivated by they will fight you)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.56
¬ Salient(fight enemy, causes lose battle)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.70
Remarkable(fight enemy, requires join one side of fight)
Evidence: 0.67
¬ Remarkable(fight enemy, causes more fight)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.70
Remarkable(fight enemy, requires join one side of fight)
Evidence: 0.67
¬ Remarkable(fight enemy, requires have fight skill)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.86
¬ Salient(fight enemy, requires be prepare to fight)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.87
¬ Salient(fight enemy, requires have fight skill)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.70
Remarkable(fight enemy, requires join one side of fight)
Evidence: 0.71
¬ Remarkable(fight enemy, requires be prepare to fight)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.20
Typical(fight enemy, requires join one side of fight)
Evidence: 0.28
¬ Typical(fight enemy, causes more fight)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.70
Remarkable(fight enemy, requires join one side of fight)
Evidence: 0.66
¬ Remarkable(fight enemy, causes lose battle)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.87
¬ Salient(fight enemy, be used to help other country defend themselves)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.70
Remarkable(fight enemy, requires join one side of fight)
Evidence: 0.93
¬ Remarkable(fight enemy, be motivated by they will fight you)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.20
Typical(fight enemy, requires join one side of fight)
Evidence: 0.36
¬ Typical(fight enemy, requires join arm force)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.70
Remarkable(fight enemy, requires join one side of fight)
Evidence: 0.88
¬ Remarkable(fight enemy, be used to help other country defend themselves)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.20
Typical(fight enemy, requires join one side of fight)
Evidence: 0.35
¬ Typical(fight enemy, causes lose battle)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.20
Typical(fight enemy, requires join one side of fight)
Evidence: 0.48
¬ Typical(fight enemy, requires join army)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.76
Salient(fight enemy, requires join one side of fight)
Evidence: 0.20
¬ Typical(fight enemy, requires join one side of fight)
Evidence: 0.70
¬ Remarkable(fight enemy, requires join one side of fight)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(fight enemy, requires join one side of fight)
Evidence: 0.20
¬ Typical(fight enemy, requires join one side of fight)