fight enemy: causes lose battle

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes lose battle 1.00
causes more fight 0.84
causes you lose your life 0.80
causes win war 0.79
requires be prepare to fight 0.79
be motivated by they will fight you 0.78
requires have fight skill 0.78
requires join one side of fight 0.77
be used to win war 0.76
causes win 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.56
¬ Salient(fight enemy, causes lose battle)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.35
Typical(fight enemy, causes lose battle)
Evidence: 0.08
¬ Typical(fight enemy, be motivated by they will fight you)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.35
Typical(fight enemy, causes lose battle)
Evidence: 0.11
¬ Typical(fight enemy, requires be prepare to fight)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.35
Typical(fight enemy, causes lose battle)
Evidence: 0.11
¬ Typical(fight enemy, requires have fight skill)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.35
Typical(fight enemy, causes lose battle)
Evidence: 0.14
¬ Typical(fight enemy, causes you lose your life)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.35
Typical(fight enemy, causes lose battle)
Evidence: 0.10
¬ Typical(fight enemy, be used to win war)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.87
¬ Plausible(fight enemy, causes more fight)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.35
Typical(fight enemy, causes lose battle)
Evidence: 0.28
¬ Typical(fight enemy, causes more fight)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.35
Typical(fight enemy, causes lose battle)
Evidence: 0.20
¬ Typical(fight enemy, requires join one side of fight)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.95
¬ Plausible(fight enemy, causes you lose your life)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.97
¬ Plausible(fight enemy, requires be prepare to fight)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.66
Remarkable(fight enemy, causes lose battle)
Evidence: 0.67
¬ Remarkable(fight enemy, causes more fight)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.96
¬ Plausible(fight enemy, be motivated by they will fight you)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.97
¬ Plausible(fight enemy, requires have fight skill)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.92
¬ Plausible(fight enemy, requires join one side of fight)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.96
¬ Plausible(fight enemy, be used to win war)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.66
Remarkable(fight enemy, causes lose battle)
Evidence: 0.67
¬ Remarkable(fight enemy, requires have fight skill)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.66
Remarkable(fight enemy, causes lose battle)
Evidence: 0.71
¬ Remarkable(fight enemy, requires be prepare to fight)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.66
Remarkable(fight enemy, causes lose battle)
Evidence: 0.77
¬ Remarkable(fight enemy, causes you lose your life)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.66
Remarkable(fight enemy, causes lose battle)
Evidence: 0.70
¬ Remarkable(fight enemy, requires join one side of fight)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.56
Salient(fight enemy, causes lose battle)
Evidence: 0.70
¬ Salient(fight enemy, causes more fight)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.56
Salient(fight enemy, causes lose battle)
Evidence: 0.63
¬ Salient(fight enemy, causes you lose your life)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.66
Remarkable(fight enemy, causes lose battle)
Evidence: 0.83
¬ Remarkable(fight enemy, be used to win war)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.66
Remarkable(fight enemy, causes lose battle)
Evidence: 0.93
¬ Remarkable(fight enemy, be motivated by they will fight you)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.56
Salient(fight enemy, causes lose battle)
Evidence: 0.72
¬ Salient(fight enemy, be motivated by they will fight you)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.56
Salient(fight enemy, causes lose battle)
Evidence: 0.76
¬ Salient(fight enemy, requires join one side of fight)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.56
Salient(fight enemy, causes lose battle)
Evidence: 0.86
¬ Salient(fight enemy, requires be prepare to fight)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.56
Salient(fight enemy, causes lose battle)
Evidence: 0.83
¬ Salient(fight enemy, be used to win war)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.56
Salient(fight enemy, causes lose battle)
Evidence: 0.87
¬ Salient(fight enemy, requires have fight skill)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.56
Salient(fight enemy, causes lose battle)
Evidence: 0.35
¬ Typical(fight enemy, causes lose battle)
Evidence: 0.66
¬ Remarkable(fight enemy, causes lose battle)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.82
Plausible(fight enemy, causes lose battle)
Evidence: 0.35
¬ Typical(fight enemy, causes lose battle)