fight war: requires get soldier

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get soldier 1.00
requires be soldier 0.99
requires soldier 0.98
be used to soldier 0.97
requires become soldier 0.96
requires military 0.77
requires army 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.74
Plausible(fight war, requires get soldier)
Evidence: 0.53
¬ Salient(fight war, requires get soldier)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.99
Evidence: 0.46
Remarkable(fight war, requires get soldier)
Evidence: 0.36
¬ Remarkable(fight war, requires be soldier)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.46
Typical(fight war, requires get soldier)
Evidence: 0.33
¬ Typical(fight war, requires become soldier)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.46
Typical(fight war, requires get soldier)
Evidence: 0.37
¬ Typical(fight war, requires soldier)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.99
Evidence: 0.74
Plausible(fight war, requires get soldier)
Evidence: 0.77
¬ Plausible(fight war, requires be soldier)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.74
Plausible(fight war, requires get soldier)
Evidence: 0.80
¬ Plausible(fight war, requires soldier)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.98
Evidence: 0.46
Remarkable(fight war, requires get soldier)
Evidence: 0.41
¬ Remarkable(fight war, requires soldier)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.99
Evidence: 0.46
Typical(fight war, requires get soldier)
Evidence: 0.43
¬ Typical(fight war, requires be soldier)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.53
Salient(fight war, requires get soldier)
Evidence: 0.50
¬ Salient(fight war, requires be soldier)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.74
Plausible(fight war, requires get soldier)
Evidence: 0.84
¬ Plausible(fight war, requires become soldier)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.46
Remarkable(fight war, requires get soldier)
Evidence: 0.42
¬ Remarkable(fight war, requires become soldier)
0.61
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.98
Evidence: 0.53
Salient(fight war, requires get soldier)
Evidence: 0.59
¬ Salient(fight war, requires soldier)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.46
Typical(fight war, requires get soldier)
Evidence: 0.17
¬ Typical(fight war, requires military)
0.58
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.96
Evidence: 0.53
Salient(fight war, requires get soldier)
Evidence: 0.61
¬ Salient(fight war, requires become soldier)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.74
Plausible(fight war, requires get soldier)
Evidence: 0.93
¬ Plausible(fight war, requires military)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.46
Remarkable(fight war, requires get soldier)
Evidence: 0.64
¬ Remarkable(fight war, requires military)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.53
Salient(fight war, requires get soldier)
Evidence: 0.79
¬ Salient(fight war, requires military)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.53
Salient(fight war, requires get soldier)
Evidence: 0.46
¬ Typical(fight war, requires get soldier)
Evidence: 0.46
¬ Remarkable(fight war, requires get soldier)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.74
Plausible(fight war, requires get soldier)
Evidence: 0.46
¬ Typical(fight war, requires get soldier)