fight war: requires military

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires military 1.00
requires join military 0.87
requires army 0.86
requires join army 0.77
requires be soldier 0.77
requires soldier 0.77
requires get soldier 0.77
requires become soldier 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.93
Plausible(fight war, requires military)
Evidence: 0.79
¬ Salient(fight war, requires military)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.93
Plausible(fight war, requires military)
Evidence: 0.92
¬ Plausible(fight war, requires join military)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.79
Salient(fight war, requires military)
Evidence: 0.75
¬ Salient(fight war, requires join military)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.93
Plausible(fight war, requires military)
Evidence: 0.77
¬ Plausible(fight war, requires be soldier)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.93
Plausible(fight war, requires military)
Evidence: 0.74
¬ Plausible(fight war, requires get soldier)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.93
Plausible(fight war, requires military)
Evidence: 0.80
¬ Plausible(fight war, requires soldier)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.93
Plausible(fight war, requires military)
Evidence: 0.86
¬ Plausible(fight war, requires join army)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.17
Typical(fight war, requires military)
Evidence: 0.21
¬ Typical(fight war, requires join military)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.93
Plausible(fight war, requires military)
Evidence: 0.84
¬ Plausible(fight war, requires become soldier)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.64
Remarkable(fight war, requires military)
Evidence: 0.53
¬ Remarkable(fight war, requires join military)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.79
Salient(fight war, requires military)
Evidence: 0.50
¬ Salient(fight war, requires be soldier)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.79
Salient(fight war, requires military)
Evidence: 0.53
¬ Salient(fight war, requires get soldier)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.79
Salient(fight war, requires military)
Evidence: 0.59
¬ Salient(fight war, requires soldier)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.64
Remarkable(fight war, requires military)
Evidence: 0.36
¬ Remarkable(fight war, requires be soldier)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.79
Salient(fight war, requires military)
Evidence: 0.64
¬ Salient(fight war, requires join army)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.79
Salient(fight war, requires military)
Evidence: 0.61
¬ Salient(fight war, requires become soldier)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.64
Remarkable(fight war, requires military)
Evidence: 0.41
¬ Remarkable(fight war, requires soldier)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.64
Remarkable(fight war, requires military)
Evidence: 0.42
¬ Remarkable(fight war, requires become soldier)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.64
Remarkable(fight war, requires military)
Evidence: 0.46
¬ Remarkable(fight war, requires get soldier)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.64
Remarkable(fight war, requires military)
Evidence: 0.48
¬ Remarkable(fight war, requires join army)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.17
Typical(fight war, requires military)
Evidence: 0.31
¬ Typical(fight war, requires join army)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.17
Typical(fight war, requires military)
Evidence: 0.33
¬ Typical(fight war, requires become soldier)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.17
Typical(fight war, requires military)
Evidence: 0.37
¬ Typical(fight war, requires soldier)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.17
Typical(fight war, requires military)
Evidence: 0.43
¬ Typical(fight war, requires be soldier)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.17
Typical(fight war, requires military)
Evidence: 0.46
¬ Typical(fight war, requires get soldier)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Salient(fight war, requires military)
Evidence: 0.17
¬ Typical(fight war, requires military)
Evidence: 0.64
¬ Remarkable(fight war, requires military)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.93
Plausible(fight war, requires military)
Evidence: 0.17
¬ Typical(fight war, requires military)