fight: happen through atms

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents scene
Weight: 0.60
, challenge
Weight: 0.59
, confrontation
Weight: 0.59
, situation
Weight: 0.58
Siblings strike
Weight: 0.60
, win
Weight: 0.59
, skirmish
Weight: 0.47
, lorie
Weight: 0.35
, battle
Weight: 0.35

Related properties

Property Similarity
happen through atms 1.00
happen 0.92
happen at drive 0.85
happen in school 0.84
happen on stages 0.81
be for azeroth happening 0.80
occur 0.79
happen in relationship 0.77
happen in hockey 0.76
occur between clouds 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.32
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.15
Plausible(challenge, occur)
Evidence: 0.47
¬ Typical(fight, happen through atms)
0.31
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.13
Plausible(situation, occur)
Evidence: 0.47
¬ Typical(fight, happen through atms)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.13
¬ Plausible(situation, occur)
0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.15
¬ Plausible(challenge, occur)

Remarkability exclusitivity betweem a parent and a child

0.18
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.95
¬ Remarkable(situation, occur)
0.18
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.97
¬ Remarkable(challenge, occur)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.15
¬ Remarkable(battle, be for azeroth happening)
0.08
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.46
¬ Remarkable(battle, happen on stages)
0.05
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.92
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.96
¬ Remarkable(strike, happen)
0.04
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.91
¬ Remarkable(strike, occur between clouds)
0.04
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.98
¬ Remarkable(strike, occur)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.15
Plausible(challenge, occur)
Evidence: 0.63
Remarkable(fight, happen through atms)
Evidence: 0.45
¬ Plausible(fight, happen through atms)
0.28
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.13
Plausible(situation, occur)
Evidence: 0.63
Remarkable(fight, happen through atms)
Evidence: 0.45
¬ Plausible(fight, happen through atms)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.96
Remarkable(strike, happen)
Evidence: 0.23
¬ Plausible(strike, happen)
0.47
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.98
Remarkable(strike, occur)
Evidence: 0.21
¬ Plausible(strike, occur)
0.46
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.15
Remarkable(battle, be for azeroth happening)
Evidence: 0.11
¬ Plausible(battle, be for azeroth happening)
0.44
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.91
Remarkable(strike, occur between clouds)
Evidence: 0.49
¬ Plausible(strike, occur between clouds)
0.41
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.46
Remarkable(battle, happen on stages)
Evidence: 0.54
¬ Plausible(battle, happen on stages)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.51
¬ Salient(fight, happen through atms)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.47
Typical(fight, happen through atms)
Evidence: 0.10
¬ Typical(fight, happen)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.03
¬ Plausible(fight, happen at drive)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.51
Salient(fight, happen through atms)
Evidence: 0.04
¬ Salient(fight, happen at drive)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.63
Remarkable(fight, happen through atms)
Evidence: 0.07
¬ Remarkable(fight, happen at drive)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.47
Typical(fight, happen through atms)
Evidence: 0.16
¬ Typical(fight, happen at drive)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.28
¬ Plausible(fight, happen)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.47
Typical(fight, happen through atms)
Evidence: 0.05
¬ Typical(fight, occur)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.63
Remarkable(fight, happen through atms)
Evidence: 0.29
¬ Remarkable(fight, happen in school)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.47
Typical(fight, happen through atms)
Evidence: 0.07
¬ Typical(fight, happen in relationship)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.51
Salient(fight, happen through atms)
Evidence: 0.36
¬ Salient(fight, happen in school)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.51
Salient(fight, happen through atms)
Evidence: 0.51
¬ Salient(fight, happen)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.63
Remarkable(fight, happen through atms)
Evidence: 0.25
¬ Remarkable(fight, happen in hockey)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.20
¬ Plausible(fight, happen in relationship)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.25
¬ Plausible(fight, occur)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.51
Salient(fight, happen through atms)
Evidence: 0.31
¬ Salient(fight, happen in hockey)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.47
¬ Plausible(fight, happen in school)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.51
Salient(fight, happen through atms)
Evidence: 0.37
¬ Salient(fight, happen in relationship)
0.52
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.92
Evidence: 0.63
Remarkable(fight, happen through atms)
Evidence: 0.92
¬ Remarkable(fight, happen)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.51
Salient(fight, happen through atms)
Evidence: 0.54
¬ Salient(fight, occur)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.44
¬ Plausible(fight, happen in hockey)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.47
Typical(fight, happen through atms)
Evidence: 0.67
¬ Typical(fight, happen in school)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.63
Remarkable(fight, happen through atms)
Evidence: 0.86
¬ Remarkable(fight, happen in relationship)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.63
Remarkable(fight, happen through atms)
Evidence: 0.97
¬ Remarkable(fight, occur)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.47
Typical(fight, happen through atms)
Evidence: 0.66
¬ Typical(fight, happen in hockey)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.51
Salient(fight, happen through atms)
Evidence: 0.47
¬ Typical(fight, happen through atms)
Evidence: 0.63
¬ Remarkable(fight, happen through atms)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.45
Plausible(fight, happen through atms)
Evidence: 0.47
¬ Typical(fight, happen through atms)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.01
¬ Typical(situation, occur)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.01
¬ Typical(challenge, occur)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.05
¬ Typical(strike, happen)
0.11
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.02
¬ Typical(strike, occur)
0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.33
¬ Typical(battle, be for azeroth happening)
0.08
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.31
¬ Typical(strike, occur between clouds)
0.07
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.63
¬ Remarkable(fight, happen through atms)
Evidence: 0.64
¬ Typical(battle, happen on stages)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.47
Typical(fight, happen through atms)
Evidence: 0.01
¬ Typical(situation, occur)
0.38
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.47
Typical(fight, happen through atms)
Evidence: 0.01
¬ Typical(challenge, occur)