fire: kill person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents fire extinguisher
Weight: 0.81
, explosion
Weight: 0.62
, violence
Weight: 0.62
, cause
Weight: 0.61
Siblings fire department
Weight: 0.85
, fire alarm
Weight: 0.84
, smoke alarm
Weight: 0.73
, sprinkler
Weight: 0.60
, lightning
Weight: 0.58

Related properties

Property Similarity
kill person 1.00
kill 0.95
kill live thing 0.89
result in someone get kill 0.89
be very destructive and can kill person 0.84
destroy thing 0.78
destroy 0.78
destroy home 0.77
destroy object 0.77
destroy many thing 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.42
Plausible(explosion, kill)
Evidence: 0.29
¬ Typical(fire, kill person)
0.47
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.32
Plausible(violence, result in someone get kill)
Evidence: 0.29
¬ Typical(fire, kill person)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.38
Plausible(fire, kill person)
Evidence: 0.32
¬ Plausible(violence, result in someone get kill)
0.07
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.95
Evidence: 0.38
Plausible(fire, kill person)
Evidence: 0.42
¬ Plausible(explosion, kill)

Remarkability exclusitivity betweem a parent and a child

0.30
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(fire, kill person)
Evidence: 0.60
¬ Remarkable(explosion, kill)
0.29
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.89
Evidence: 0.74
¬ Remarkable(fire, kill person)
Evidence: 0.59
¬ Remarkable(violence, result in someone get kill)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(fire, kill person)
Evidence: 0.20
¬ Remarkable(lightning, kill)
0.09
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.74
¬ Remarkable(fire, kill person)
Evidence: 0.38
¬ Remarkable(lightning, kill person)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.42
Plausible(explosion, kill)
Evidence: 0.74
Remarkable(fire, kill person)
Evidence: 0.38
¬ Plausible(fire, kill person)
0.35
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.32
Plausible(violence, result in someone get kill)
Evidence: 0.74
Remarkable(fire, kill person)
Evidence: 0.38
¬ Plausible(fire, kill person)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.38
Plausible(fire, kill person)
Evidence: 0.38
Remarkable(lightning, kill person)
Evidence: 0.08
¬ Plausible(lightning, kill person)
0.51
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.38
Plausible(fire, kill person)
Evidence: 0.20
Remarkable(lightning, kill)
Evidence: 0.21
¬ Plausible(lightning, kill)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.38
Plausible(fire, kill person)
Evidence: 0.72
¬ Salient(fire, kill person)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.29
Typical(fire, kill person)
Evidence: 0.18
¬ Typical(fire, kill live thing)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.72
Salient(fire, kill person)
Evidence: 0.18
¬ Salient(fire, destroy home)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.74
Remarkable(fire, kill person)
Evidence: 0.23
¬ Remarkable(fire, destroy home)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.29
Typical(fire, kill person)
Evidence: 0.10
¬ Typical(fire, destroy thing)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.29
Typical(fire, kill person)
Evidence: 0.09
¬ Typical(fire, destroy object)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.72
Salient(fire, kill person)
Evidence: 0.29
¬ Typical(fire, kill person)
Evidence: 0.74
¬ Remarkable(fire, kill person)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.38
Plausible(fire, kill person)
Evidence: 0.29
¬ Typical(fire, kill person)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.74
¬ Remarkable(fire, kill person)
Evidence: 0.33
¬ Typical(violence, result in someone get kill)
0.34
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(fire, kill person)
Evidence: 0.40
¬ Typical(explosion, kill)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.54
Similarity weight: 0.95
Evidence: 0.74
¬ Remarkable(fire, kill person)
Evidence: 0.61
¬ Typical(lightning, kill)
0.06
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.74
¬ Remarkable(fire, kill person)
Evidence: 0.70
¬ Typical(lightning, kill person)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.29
Typical(fire, kill person)
Evidence: 0.33
¬ Typical(violence, result in someone get kill)
0.33
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.29
Typical(fire, kill person)
Evidence: 0.40
¬ Typical(explosion, kill)