firefighter: put out fire

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents employee
Weight: 0.65
, job
Weight: 0.65
, fire department
Weight: 0.64
, public servant
Weight: 0.63
Siblings fireman
Weight: 0.38
, arsonist
Weight: 0.37
, police officer
Weight: 0.35
, policeman
Weight: 0.35
, office worker
Weight: 0.34

Related properties

Property Similarity
put out fire 1.00
wants to put out fire 0.98
rush to put out fire 0.91
set build on fire 0.88
wants to extinguish fire 0.86
fire tear gas 0.80
fire her weapon 0.79
burn house 0.76
make up lose time 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.27
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.12
Plausible(employee, make up lose time)
Evidence: 0.51
¬ Typical(firefighter, put out fire)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.12
¬ Plausible(employee, make up lose time)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.75
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.57
¬ Remarkable(employee, make up lose time)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.10
¬ Remarkable(police officer, fire tear gas)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.33
¬ Remarkable(police officer, fire her weapon)
0.08
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.43
¬ Remarkable(arsonist, set build on fire)
0.07
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.61
¬ Remarkable(fireman, put out fire)
0.07
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.40
¬ Remarkable(arsonist, burn house)
0.06
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.63
¬ Remarkable(fireman, wants to extinguish fire)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.12
Plausible(employee, make up lose time)
Evidence: 0.73
Remarkable(firefighter, put out fire)
Evidence: 0.08
¬ Plausible(firefighter, put out fire)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.61
Remarkable(fireman, put out fire)
Evidence: 0.05
¬ Plausible(fireman, put out fire)
0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.43
Remarkable(arsonist, set build on fire)
Evidence: 0.05
¬ Plausible(arsonist, set build on fire)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.63
Remarkable(fireman, wants to extinguish fire)
Evidence: 0.03
¬ Plausible(fireman, wants to extinguish fire)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.33
Remarkable(police officer, fire her weapon)
Evidence: 0.07
¬ Plausible(police officer, fire her weapon)
0.44
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.10
Remarkable(police officer, fire tear gas)
Evidence: 0.10
¬ Plausible(police officer, fire tear gas)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.40
Remarkable(arsonist, burn house)
Evidence: 0.07
¬ Plausible(arsonist, burn house)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.66
¬ Salient(firefighter, put out fire)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.04
¬ Plausible(firefighter, wants to put out fire)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.04
¬ Plausible(firefighter, rush to put out fire)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.73
Remarkable(firefighter, put out fire)
Evidence: 0.75
¬ Remarkable(firefighter, wants to put out fire)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.66
Salient(firefighter, put out fire)
Evidence: 0.62
¬ Salient(firefighter, wants to put out fire)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.66
Salient(firefighter, put out fire)
Evidence: 0.61
¬ Salient(firefighter, rush to put out fire)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.73
Remarkable(firefighter, put out fire)
Evidence: 0.76
¬ Remarkable(firefighter, rush to put out fire)
0.58
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.98
Evidence: 0.51
Typical(firefighter, put out fire)
Evidence: 0.62
¬ Typical(firefighter, wants to put out fire)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.51
Typical(firefighter, put out fire)
Evidence: 0.62
¬ Typical(firefighter, rush to put out fire)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.66
Salient(firefighter, put out fire)
Evidence: 0.51
¬ Typical(firefighter, put out fire)
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.08
Plausible(firefighter, put out fire)
Evidence: 0.51
¬ Typical(firefighter, put out fire)

Typicality and Rermarkability incompatibility between a parent and a child

0.22
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.57
¬ Typical(employee, make up lose time)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.64
¬ Typical(fireman, put out fire)
0.06
Rule weight: 0.14
Evidence weight: 0.52
Similarity weight: 0.88
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.65
¬ Typical(arsonist, set build on fire)
0.06
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.86
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.71
¬ Typical(fireman, wants to extinguish fire)
0.05
Rule weight: 0.14
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.65
¬ Typical(arsonist, burn house)
0.05
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.75
¬ Typical(police officer, fire her weapon)
0.04
Rule weight: 0.14
Evidence weight: 0.36
Similarity weight: 0.80
Evidence: 0.73
¬ Remarkable(firefighter, put out fire)
Evidence: 0.88
¬ Typical(police officer, fire tear gas)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.51
Typical(firefighter, put out fire)
Evidence: 0.57
¬ Typical(employee, make up lose time)