first floor: be defined as grind level floor

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be defined as grind level floor 1.00
be level with grind 0.92
be used to top grind floor 0.90
be used to grind level of multistory build 0.81
be level two 0.80
be used to get to second floor 0.78
be used to support second floor 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.89
Plausible(first floor, be defined as grind level floor)
Evidence: 0.73
¬ Salient(first floor, be defined as grind level floor)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.89
Plausible(first floor, be defined as grind level floor)
Evidence: 0.74
¬ Plausible(first floor, be level with grind)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.73
Salient(first floor, be defined as grind level floor)
Evidence: 0.36
¬ Salient(first floor, be level with grind)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.70
Remarkable(first floor, be defined as grind level floor)
Evidence: 0.40
¬ Remarkable(first floor, be level with grind)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.89
Plausible(first floor, be defined as grind level floor)
Evidence: 0.92
¬ Plausible(first floor, be used to top grind floor)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.21
Typical(first floor, be defined as grind level floor)
Evidence: 0.15
¬ Typical(first floor, be used to top grind floor)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.89
Plausible(first floor, be defined as grind level floor)
Evidence: 0.60
¬ Plausible(first floor, be level two)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.73
Salient(first floor, be defined as grind level floor)
Evidence: 0.31
¬ Salient(first floor, be level two)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.89
Plausible(first floor, be defined as grind level floor)
Evidence: 0.81
¬ Plausible(first floor, be used to grind level of multistory build)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.70
Remarkable(first floor, be defined as grind level floor)
Evidence: 0.35
¬ Remarkable(first floor, be level two)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.89
Plausible(first floor, be defined as grind level floor)
Evidence: 0.73
¬ Plausible(first floor, be used to get to second floor)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.73
Salient(first floor, be defined as grind level floor)
Evidence: 0.80
¬ Salient(first floor, be used to top grind floor)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.70
Remarkable(first floor, be defined as grind level floor)
Evidence: 0.72
¬ Remarkable(first floor, be used to top grind floor)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.89
Plausible(first floor, be defined as grind level floor)
Evidence: 0.93
¬ Plausible(first floor, be used to support second floor)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.73
Salient(first floor, be defined as grind level floor)
Evidence: 0.61
¬ Salient(first floor, be used to grind level of multistory build)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.21
Typical(first floor, be defined as grind level floor)
Evidence: 0.15
¬ Typical(first floor, be used to support second floor)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.73
Salient(first floor, be defined as grind level floor)
Evidence: 0.59
¬ Salient(first floor, be used to get to second floor)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.70
Remarkable(first floor, be defined as grind level floor)
Evidence: 0.62
¬ Remarkable(first floor, be used to grind level of multistory build)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.70
Remarkable(first floor, be defined as grind level floor)
Evidence: 0.70
¬ Remarkable(first floor, be used to get to second floor)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.70
Remarkable(first floor, be defined as grind level floor)
Evidence: 0.67
¬ Remarkable(first floor, be used to support second floor)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.21
Typical(first floor, be defined as grind level floor)
Evidence: 0.33
¬ Typical(first floor, be used to grind level of multistory build)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.73
Salient(first floor, be defined as grind level floor)
Evidence: 0.82
¬ Salient(first floor, be used to support second floor)
0.50
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.92
Evidence: 0.21
Typical(first floor, be defined as grind level floor)
Evidence: 0.46
¬ Typical(first floor, be level with grind)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.21
Typical(first floor, be defined as grind level floor)
Evidence: 0.40
¬ Typical(first floor, be used to get to second floor)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.80
Evidence: 0.21
Typical(first floor, be defined as grind level floor)
Evidence: 0.64
¬ Typical(first floor, be level two)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.73
Salient(first floor, be defined as grind level floor)
Evidence: 0.21
¬ Typical(first floor, be defined as grind level floor)
Evidence: 0.70
¬ Remarkable(first floor, be defined as grind level floor)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.89
Plausible(first floor, be defined as grind level floor)
Evidence: 0.21
¬ Typical(first floor, be defined as grind level floor)