fix computer: be motivated by it be break

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by it be break 1.00
be motivated by computer be break 0.90
be motivated by it not useful if it break 0.90
be used to make break computer work 0.85
be motivated by it to work 0.84
be motivated by make it work 0.84
requires break computer 0.82
be motivated by keep on use it 0.81
be motivated by get pay for it 0.81
be motivated by it pay well 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Plausible(fix computer, be motivated by it be break)
Evidence: 0.14
¬ Salient(fix computer, be motivated by it be break)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.36
Typical(fix computer, be motivated by it be break)
Evidence: 0.05
¬ Typical(fix computer, be used to make break computer work)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.36
Typical(fix computer, be motivated by it be break)
Evidence: 0.05
¬ Typical(fix computer, be motivated by make it work)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.36
Typical(fix computer, be motivated by it be break)
Evidence: 0.03
¬ Typical(fix computer, be motivated by keep on use it)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.36
Typical(fix computer, be motivated by it be break)
Evidence: 0.07
¬ Typical(fix computer, be motivated by get pay for it)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.90
Plausible(fix computer, be motivated by it be break)
Evidence: 0.99
¬ Plausible(fix computer, be used to make break computer work)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.36
Typical(fix computer, be motivated by it be break)
Evidence: 0.11
¬ Typical(fix computer, requires break computer)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.90
Plausible(fix computer, be motivated by it be break)
Evidence: 0.98
¬ Plausible(fix computer, be motivated by make it work)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.90
Plausible(fix computer, be motivated by it be break)
Evidence: 0.96
¬ Plausible(fix computer, requires break computer)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Plausible(fix computer, be motivated by it be break)
Evidence: 0.97
¬ Plausible(fix computer, be motivated by get pay for it)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Plausible(fix computer, be motivated by it be break)
Evidence: 1.00
¬ Plausible(fix computer, be motivated by keep on use it)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.82
Evidence: 0.14
Salient(fix computer, be motivated by it be break)
Evidence: 0.64
¬ Salient(fix computer, requires break computer)
0.31
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.14
Salient(fix computer, be motivated by it be break)
Evidence: 0.65
¬ Salient(fix computer, be motivated by get pay for it)
0.29
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.82
Evidence: 0.32
Remarkable(fix computer, be motivated by it be break)
Evidence: 0.85
¬ Remarkable(fix computer, requires break computer)
0.26
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.85
Evidence: 0.32
Remarkable(fix computer, be motivated by it be break)
Evidence: 0.94
¬ Remarkable(fix computer, be used to make break computer work)
0.26
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.84
Evidence: 0.32
Remarkable(fix computer, be motivated by it be break)
Evidence: 0.94
¬ Remarkable(fix computer, be motivated by make it work)
0.25
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.85
Evidence: 0.14
Salient(fix computer, be motivated by it be break)
Evidence: 0.75
¬ Salient(fix computer, be used to make break computer work)
0.25
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.81
Evidence: 0.32
Remarkable(fix computer, be motivated by it be break)
Evidence: 0.94
¬ Remarkable(fix computer, be motivated by get pay for it)
0.24
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.81
Evidence: 0.32
Remarkable(fix computer, be motivated by it be break)
Evidence: 0.95
¬ Remarkable(fix computer, be motivated by keep on use it)
0.22
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.84
Evidence: 0.14
Salient(fix computer, be motivated by it be break)
Evidence: 0.79
¬ Salient(fix computer, be motivated by make it work)
0.15
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.81
Evidence: 0.14
Salient(fix computer, be motivated by it be break)
Evidence: 0.91
¬ Salient(fix computer, be motivated by keep on use it)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.14
Salient(fix computer, be motivated by it be break)
Evidence: 0.36
¬ Typical(fix computer, be motivated by it be break)
Evidence: 0.32
¬ Remarkable(fix computer, be motivated by it be break)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.90
Plausible(fix computer, be motivated by it be break)
Evidence: 0.36
¬ Typical(fix computer, be motivated by it be break)