friendship: be at friend house

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents emotion
Weight: 0.64
, relationship
Weight: 0.64
, need
Weight: 0.59
, loyalty
Weight: 0.58
, concept
Weight: 0.58
Siblings marriage
Weight: 0.62
, affection
Weight: 0.36
, compassion
Weight: 0.35
, kindness
Weight: 0.35
, empathy
Weight: 0.34

Related properties

Property Similarity
be at friend house 1.00
wants to comfort friend 0.80
wants to buy house 0.78
wants to play game with your friend 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.48
¬ Remarkable(friendship, be at friend house)
Evidence: 0.19
¬ Remarkable(marriage, wants to buy house)
0.07
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.48
¬ Remarkable(friendship, be at friend house)
Evidence: 0.68
¬ Remarkable(empathy, wants to comfort friend)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.07
Plausible(friendship, be at friend house)
Evidence: 0.68
Remarkable(empathy, wants to comfort friend)
Evidence: 0.05
¬ Plausible(empathy, wants to comfort friend)
0.43
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.07
Plausible(friendship, be at friend house)
Evidence: 0.19
Remarkable(marriage, wants to buy house)
Evidence: 0.12
¬ Plausible(marriage, wants to buy house)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.07
Plausible(friendship, be at friend house)
Evidence: 0.47
¬ Salient(friendship, be at friend house)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.07
Plausible(friendship, be at friend house)
Evidence: 0.04
¬ Plausible(friendship, wants to play game with your friend)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.47
Salient(friendship, be at friend house)
Evidence: 0.40
¬ Salient(friendship, wants to play game with your friend)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.68
Typical(friendship, be at friend house)
Evidence: 0.78
¬ Typical(friendship, wants to play game with your friend)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.48
Remarkable(friendship, be at friend house)
Evidence: 0.50
¬ Remarkable(friendship, wants to play game with your friend)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.47
Salient(friendship, be at friend house)
Evidence: 0.68
¬ Typical(friendship, be at friend house)
Evidence: 0.48
¬ Remarkable(friendship, be at friend house)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.07
Plausible(friendship, be at friend house)
Evidence: 0.68
¬ Typical(friendship, be at friend house)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.48
¬ Remarkable(friendship, be at friend house)
Evidence: 0.64
¬ Typical(empathy, wants to comfort friend)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.48
¬ Remarkable(friendship, be at friend house)
Evidence: 0.72
¬ Typical(marriage, wants to buy house)