frisbee: be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.62
, thing
Weight: 0.61
, item
Weight: 0.56
, object
Weight: 0.52
, disc
Weight: 0.52
Siblings golf ball
Weight: 0.34
, trampoline
Weight: 0.33
, soccer ball
Weight: 0.33
, badminton
Weight: 0.33
, golf club
Weight: 0.33

Related properties

Property Similarity
be fun 1.00
be used to fun 0.99
be used to have fun 0.94
be relax and fun 0.90
be more enjoyable with friend 0.83
be useless but still enjoyable 0.77
make little kid too competitive 0.75
be used to enjoyment 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.72
Plausible(sport, be fun)
Evidence: 0.53
¬ Typical(frisbee, be fun)
0.47
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.99
Evidence: 0.47
Plausible(sport, be used to fun)
Evidence: 0.53
¬ Typical(frisbee, be fun)
0.37
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.29
Plausible(sport, be relax and fun)
Evidence: 0.53
¬ Typical(frisbee, be fun)
0.34
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.29
Plausible(sport, be more enjoyable with friend)
Evidence: 0.53
¬ Typical(frisbee, be fun)
0.32
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.53
¬ Typical(frisbee, be fun)
0.27
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.13
Plausible(sport, make little kid too competitive)
Evidence: 0.53
¬ Typical(frisbee, be fun)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.13
¬ Plausible(sport, make little kid too competitive)
0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.29
¬ Plausible(sport, be relax and fun)
0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.29
¬ Plausible(sport, be more enjoyable with friend)
0.05
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.99
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.47
¬ Plausible(sport, be used to fun)
0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)
0.03
Rule weight: 0.09
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.72
¬ Plausible(sport, be fun)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.19
¬ Remarkable(sport, make little kid too competitive)
0.34
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.47
¬ Remarkable(sport, be relax and fun)
0.32
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.46
¬ Remarkable(sport, be more enjoyable with friend)
0.32
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)
0.29
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.99
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.68
¬ Remarkable(sport, be used to fun)
0.21
Rule weight: 0.58
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.90
¬ Remarkable(sport, be fun)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.72
Plausible(sport, be fun)
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.11
¬ Plausible(frisbee, be fun)
0.41
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.99
Evidence: 0.47
Plausible(sport, be used to fun)
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.11
¬ Plausible(frisbee, be fun)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.29
Plausible(sport, be relax and fun)
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.11
¬ Plausible(frisbee, be fun)
0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.29
Plausible(sport, be more enjoyable with friend)
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.11
¬ Plausible(frisbee, be fun)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.11
¬ Plausible(frisbee, be fun)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.13
Plausible(sport, make little kid too competitive)
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.11
¬ Plausible(frisbee, be fun)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.66
¬ Salient(frisbee, be fun)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.66
Salient(frisbee, be fun)
Evidence: 0.57
¬ Salient(frisbee, be used to have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.94
Evidence: 0.53
Typical(frisbee, be fun)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.71
Remarkable(frisbee, be fun)
Evidence: 0.65
¬ Remarkable(frisbee, be used to enjoyment)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.53
Typical(frisbee, be fun)
Evidence: 0.42
¬ Typical(frisbee, be used to enjoyment)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.22
¬ Plausible(frisbee, be used to enjoyment)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.66
Salient(frisbee, be fun)
Evidence: 0.70
¬ Salient(frisbee, be used to enjoyment)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.66
Salient(frisbee, be fun)
Evidence: 0.53
¬ Typical(frisbee, be fun)
Evidence: 0.71
¬ Remarkable(frisbee, be fun)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.11
Plausible(frisbee, be fun)
Evidence: 0.53
¬ Typical(frisbee, be fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.24
¬ Typical(sport, be used to fun)
0.33
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.39
¬ Typical(sport, be relax and fun)
0.30
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.40
¬ Typical(sport, be more enjoyable with friend)
0.28
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.27
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.65
¬ Typical(sport, be fun)
0.19
Rule weight: 0.51
Evidence weight: 0.48
Similarity weight: 0.75
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
Evidence: 0.73
¬ Typical(sport, make little kid too competitive)

Typicality inheritance from parent to child

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.99
Evidence: 0.53
Typical(frisbee, be fun)
Evidence: 0.24
¬ Typical(sport, be used to fun)
0.36
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.53
Typical(frisbee, be fun)
Evidence: 0.39
¬ Typical(sport, be relax and fun)
0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.53
Typical(frisbee, be fun)
Evidence: 0.65
¬ Typical(sport, be fun)
0.33
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.53
Typical(frisbee, be fun)
Evidence: 0.40
¬ Typical(sport, be more enjoyable with friend)
0.30
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.53
Typical(frisbee, be fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.24
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.53
Typical(frisbee, be fun)
Evidence: 0.73
¬ Typical(sport, make little kid too competitive)