frisbee: be used to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sport
Weight: 0.62
, thing
Weight: 0.61
, item
Weight: 0.56
, object
Weight: 0.52
, disc
Weight: 0.52
Siblings golf ball
Weight: 0.34
, trampoline
Weight: 0.33
, soccer ball
Weight: 0.33
, badminton
Weight: 0.33
, golf club
Weight: 0.33

Related properties

Property Similarity
be used to have fun 1.00
be used to fun 0.96
be fun 0.94
be relax and fun 0.87
be more enjoyable with friend 0.83
be useless but still enjoyable 0.82
make little kid too competitive 0.79
be beautiful as well as useful 0.76
do not work well 0.76
appear far than they really be 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.50
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.72
Plausible(sport, be fun)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.41
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.96
Evidence: 0.47
Plausible(sport, be used to fun)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.30
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.87
Evidence: 0.29
Plausible(sport, be relax and fun)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.28
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.83
Evidence: 0.29
Plausible(sport, be more enjoyable with friend)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.28
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.24
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.23
Plausible(object, be beautiful as well as useful)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.21
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.79
Evidence: 0.13
Plausible(sport, make little kid too competitive)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
0.21
Rule weight: 0.66
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.15
Plausible(object, appear far than they really be)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.13
¬ Plausible(sport, make little kid too competitive)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.15
¬ Plausible(object, appear far than they really be)
0.06
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.29
¬ Plausible(sport, be relax and fun)
0.06
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.29
¬ Plausible(sport, be more enjoyable with friend)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.23
¬ Plausible(object, be beautiful as well as useful)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.30
¬ Plausible(thing, be useless but still enjoyable)
0.05
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.05
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.96
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.47
¬ Plausible(sport, be used to fun)
0.03
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.94
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.72
¬ Plausible(sport, be fun)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.19
¬ Remarkable(sport, make little kid too competitive)
0.33
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.41
¬ Remarkable(thing, be useless but still enjoyable)
0.33
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.47
¬ Remarkable(sport, be relax and fun)
0.32
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.46
¬ Remarkable(sport, be more enjoyable with friend)
0.31
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.29
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.96
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.68
¬ Remarkable(sport, be used to fun)
0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.55
¬ Remarkable(object, be beautiful as well as useful)
0.25
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.59
¬ Remarkable(object, appear far than they really be)
0.20
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.94
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.90
¬ Remarkable(sport, be fun)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.47
Plausible(sport, be used to fun)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.72
Plausible(sport, be fun)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.29
Plausible(sport, be relax and fun)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.29
Plausible(sport, be more enjoyable with friend)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.30
Plausible(thing, be useless but still enjoyable)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.13
Plausible(sport, make little kid too competitive)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.23
Plausible(object, be beautiful as well as useful)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.15
Plausible(object, appear far than they really be)
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.04
¬ Plausible(frisbee, be used to have fun)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.57
¬ Salient(frisbee, be used to have fun)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.11
¬ Plausible(frisbee, be fun)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.53
¬ Typical(frisbee, be fun)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.71
Remarkable(frisbee, be used to have fun)
Evidence: 0.71
¬ Remarkable(frisbee, be fun)
0.57
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.57
Salient(frisbee, be used to have fun)
Evidence: 0.66
¬ Salient(frisbee, be fun)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.57
Salient(frisbee, be used to have fun)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.04
Plausible(frisbee, be used to have fun)
Evidence: 0.68
¬ Typical(frisbee, be used to have fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.24
¬ Typical(sport, be used to fun)
0.32
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.39
¬ Typical(sport, be relax and fun)
0.30
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.40
¬ Typical(sport, be more enjoyable with friend)
0.29
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.27
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.44
¬ Typical(object, be beautiful as well as useful)
0.26
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 0.94
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.65
¬ Typical(sport, be fun)
0.26
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.24
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.52
¬ Typical(object, appear far than they really be)
0.20
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.71
¬ Remarkable(frisbee, be used to have fun)
Evidence: 0.73
¬ Typical(sport, make little kid too competitive)

Typicality inheritance from parent to child

0.43
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.24
¬ Typical(sport, be used to fun)
0.37
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.39
¬ Typical(sport, be relax and fun)
0.36
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.65
¬ Typical(sport, be fun)
0.35
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.40
¬ Typical(sport, be more enjoyable with friend)
0.34
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.42
¬ Typical(thing, be useless but still enjoyable)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.44
¬ Typical(object, be beautiful as well as useful)
0.31
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.31
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.52
¬ Typical(object, appear far than they really be)
0.30
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.68
Typical(frisbee, be used to have fun)
Evidence: 0.73
¬ Typical(sport, make little kid too competitive)