gambler: be addicted losing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents problem
Weight: 0.49
, addiction
Weight: 0.48
, risk
Weight: 0.46
, character
Weight: 0.46
, person
Weight: 0.45
Siblings gambling
Weight: 0.32
, drug addict
Weight: 0.31
, one person
Weight: 0.30
, guy
Weight: 0.30
, homeless person
Weight: 0.30

Related properties

Property Similarity
be addicted losing 1.00
get addicted 0.91
is addicted 0.91
become addicted 0.89
lose 0.78
want lose 0.77
lose money 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.77
Plausible(gambler, be addicted losing)
Evidence: 0.75
¬ Salient(gambler, be addicted losing)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.88
Typical(gambler, be addicted losing)
Evidence: 0.14
¬ Typical(gambler, get addicted)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.88
Typical(gambler, be addicted losing)
Evidence: 0.13
¬ Typical(gambler, is addicted)
0.76
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.88
Typical(gambler, be addicted losing)
Evidence: 0.06
¬ Typical(gambler, become addicted)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.77
Plausible(gambler, be addicted losing)
Evidence: 0.25
¬ Plausible(gambler, become addicted)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.77
Plausible(gambler, be addicted losing)
Evidence: 0.34
¬ Plausible(gambler, get addicted)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.77
Plausible(gambler, be addicted losing)
Evidence: 0.33
¬ Plausible(gambler, is addicted)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.75
Salient(gambler, be addicted losing)
Evidence: 0.55
¬ Salient(gambler, get addicted)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.75
Salient(gambler, be addicted losing)
Evidence: 0.53
¬ Salient(gambler, is addicted)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.75
Salient(gambler, be addicted losing)
Evidence: 0.48
¬ Salient(gambler, become addicted)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.77
Plausible(gambler, be addicted losing)
Evidence: 0.06
¬ Plausible(gambler, lose money)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.88
Typical(gambler, be addicted losing)
Evidence: 0.61
¬ Typical(gambler, lose money)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.88
Typical(gambler, be addicted losing)
Evidence: 0.84
¬ Typical(gambler, lose)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.88
Typical(gambler, be addicted losing)
Evidence: 0.91
¬ Typical(gambler, want lose)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.75
Salient(gambler, be addicted losing)
Evidence: 0.60
¬ Salient(gambler, lose)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.75
Salient(gambler, be addicted losing)
Evidence: 0.53
¬ Salient(gambler, lose money)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.77
Plausible(gambler, be addicted losing)
Evidence: 0.67
¬ Plausible(gambler, lose)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.41
Remarkable(gambler, be addicted losing)
Evidence: 0.32
¬ Remarkable(gambler, lose)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.77
Plausible(gambler, be addicted losing)
Evidence: 0.78
¬ Plausible(gambler, want lose)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.75
Salient(gambler, be addicted losing)
Evidence: 0.76
¬ Salient(gambler, want lose)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.41
Remarkable(gambler, be addicted losing)
Evidence: 0.38
¬ Remarkable(gambler, want lose)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.41
Remarkable(gambler, be addicted losing)
Evidence: 0.73
¬ Remarkable(gambler, lose money)
0.37
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.91
Evidence: 0.41
Remarkable(gambler, be addicted losing)
Evidence: 0.90
¬ Remarkable(gambler, get addicted)
0.36
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.91
Evidence: 0.41
Remarkable(gambler, be addicted losing)
Evidence: 0.89
¬ Remarkable(gambler, is addicted)
0.34
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.89
Evidence: 0.41
Remarkable(gambler, be addicted losing)
Evidence: 0.93
¬ Remarkable(gambler, become addicted)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.75
Salient(gambler, be addicted losing)
Evidence: 0.88
¬ Typical(gambler, be addicted losing)
Evidence: 0.41
¬ Remarkable(gambler, be addicted losing)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.77
Plausible(gambler, be addicted losing)
Evidence: 0.88
¬ Typical(gambler, be addicted losing)