game: be play with yourself or someone else

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents football game
Weight: 0.80
, play game
Weight: 0.78
, board game
Weight: 0.77
, game show
Weight: 0.70
Siblings hockey game
Weight: 0.84
, baseball game
Weight: 0.76
, soccer ball
Weight: 0.74
, tennis game
Weight: 0.73
, computer game
Weight: 0.71

Related properties

Property Similarity
be play with yourself or someone else 1.00
requires find someone to play them with 0.91
requires find someone to play with 0.89
requires have someone to play game with 0.85
be motivated by you be good at it 0.85
be motivated by you like to 0.85
be used to enjoy yourself 0.85
causes enjoy yourself 0.84
be motivated by you want to exercise your skill 0.84
wants to know if you healthy 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.60
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.99
Plausible(play game, requires find someone to play them with)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)
0.58
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.97
Plausible(play game, requires find someone to play with)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)
0.57
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.99
Plausible(play game, requires have someone to play game with)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)
0.56
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 1.00
Plausible(play game, be motivated by you want to exercise your skill)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)
0.52
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.86
Plausible(play game, causes enjoy yourself)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)
0.52
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.88
Plausible(play game, wants to know if you healthy)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)

Plausibility inheritance from parent to child

0.02
Rule weight: 0.09
Evidence weight: 0.23
Similarity weight: 0.84
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.86
¬ Plausible(play game, causes enjoy yourself)
0.02
Rule weight: 0.09
Evidence weight: 0.22
Similarity weight: 0.83
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.88
¬ Plausible(play game, wants to know if you healthy)
0.01
Rule weight: 0.09
Evidence weight: 0.14
Similarity weight: 0.89
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.97
¬ Plausible(play game, requires find someone to play with)
0.01
Rule weight: 0.09
Evidence weight: 0.12
Similarity weight: 0.91
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.99
¬ Plausible(play game, requires find someone to play them with)
0.01
Rule weight: 0.09
Evidence weight: 0.12
Similarity weight: 0.85
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.99
¬ Plausible(play game, requires have someone to play game with)
0.01
Rule weight: 0.09
Evidence weight: 0.11
Similarity weight: 0.84
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 1.00
¬ Plausible(play game, be motivated by you want to exercise your skill)

Remarkability exclusitivity betweem a parent and a child

0.16
Rule weight: 0.58
Evidence weight: 0.33
Similarity weight: 0.84
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.93
¬ Remarkable(play game, causes enjoy yourself)
0.15
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.91
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.98
¬ Remarkable(play game, requires find someone to play them with)
0.15
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.89
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.97
¬ Remarkable(play game, requires find someone to play with)
0.15
Rule weight: 0.58
Evidence weight: 0.31
Similarity weight: 0.83
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.95
¬ Remarkable(play game, wants to know if you healthy)
0.15
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.85
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.97
¬ Remarkable(play game, requires have someone to play game with)
0.14
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.84
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.98
¬ Remarkable(play game, be motivated by you want to exercise your skill)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.99
Plausible(play game, requires find someone to play them with)
Evidence: 0.72
Remarkable(game, be play with yourself or someone else)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.37
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.97
Plausible(play game, requires find someone to play with)
Evidence: 0.72
Remarkable(game, be play with yourself or someone else)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.36
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.99
Plausible(play game, requires have someone to play game with)
Evidence: 0.72
Remarkable(game, be play with yourself or someone else)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 0.86
Plausible(play game, causes enjoy yourself)
Evidence: 0.72
Remarkable(game, be play with yourself or someone else)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 1.00
Plausible(play game, be motivated by you want to exercise your skill)
Evidence: 0.72
Remarkable(game, be play with yourself or someone else)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.88
Plausible(play game, wants to know if you healthy)
Evidence: 0.72
Remarkable(game, be play with yourself or someone else)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.59
¬ Salient(game, be play with yourself or someone else)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.59
Salient(game, be play with yourself or someone else)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)

Typicality and Rermarkability incompatibility between a parent and a child

0.46
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.02
¬ Typical(play game, requires find someone to play them with)
0.44
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.03
¬ Typical(play game, requires find someone to play with)
0.43
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.02
¬ Typical(play game, requires have someone to play game with)
0.42
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.02
¬ Typical(play game, be motivated by you want to exercise your skill)
0.41
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.08
¬ Typical(play game, causes enjoy yourself)
0.41
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
Evidence: 0.06
¬ Typical(play game, wants to know if you healthy)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.54
Typical(game, be play with yourself or someone else)
Evidence: 0.02
¬ Typical(play game, requires find someone to play them with)
0.43
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.54
Typical(game, be play with yourself or someone else)
Evidence: 0.03
¬ Typical(play game, requires find someone to play with)
0.41
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.54
Typical(game, be play with yourself or someone else)
Evidence: 0.02
¬ Typical(play game, requires have someone to play game with)
0.40
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.54
Typical(game, be play with yourself or someone else)
Evidence: 0.02
¬ Typical(play game, be motivated by you want to exercise your skill)
0.40
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.54
Typical(game, be play with yourself or someone else)
Evidence: 0.08
¬ Typical(play game, causes enjoy yourself)
0.39
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.54
Typical(game, be play with yourself or someone else)
Evidence: 0.06
¬ Typical(play game, wants to know if you healthy)