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get exercise
:
be used to enjoyment
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to enjoyment
1.00
be used to fun
0.76
be used to have fun
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.93
Plausible(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.76
¬ Salient(
get exercise
,
be used to enjoyment
)
Similarity expansion
0.62
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.76
Evidence:
0.93
Plausible(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.76
¬ Plausible(
get exercise
,
be used to fun
)
0.60
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.75
Evidence:
0.93
Plausible(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.77
¬ Plausible(
get exercise
,
be used to have fun
)
0.56
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.76
Evidence:
0.76
Salient(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.58
¬ Salient(
get exercise
,
be used to fun
)
0.55
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.75
Evidence:
0.76
Salient(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.56
¬ Salient(
get exercise
,
be used to have fun
)
0.48
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.76
Evidence:
0.31
Remarkable(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.39
¬ Remarkable(
get exercise
,
be used to fun
)
0.43
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.75
Evidence:
0.26
Typical(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.45
¬ Typical(
get exercise
,
be used to have fun
)
0.39
Rule weight:
0.85
Evidence weight:
0.60
Similarity weight:
0.76
Evidence:
0.26
Typical(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.54
¬ Typical(
get exercise
,
be used to fun
)
0.35
Rule weight:
0.85
Evidence weight:
0.54
Similarity weight:
0.75
Evidence:
0.31
Remarkable(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.67
¬ Remarkable(
get exercise
,
be used to have fun
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.76
Salient(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.26
¬ Typical(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.31
¬ Remarkable(
get exercise
,
be used to enjoyment
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.93
Plausible(
get exercise
,
be used to enjoyment
)
⋁
Evidence:
0.26
¬ Typical(
get exercise
,
be used to enjoyment
)