Dice
About
Dialogues
Browse full collection
get pay
:
be used to be able to buy clothe
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to be able to buy clothe
1.00
be used to be able to buy house
0.91
be used to be able to buy food
0.90
be used to be able to buy computer
0.86
be used to be able to pay one bill
0.81
be motivated by afford to continue do good work
0.80
requires do work or sell something
0.79
causes have money to buy thing
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.81
¬ Salient(
get pay
,
be used to be able to buy clothe
)
Similarity expansion
0.75
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.91
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.76
¬ Plausible(
get pay
,
be used to be able to buy house
)
0.74
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.90
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.98
¬ Plausible(
get pay
,
be used to be able to buy food
)
0.72
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.90
Evidence:
0.17
Typical(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.09
¬ Typical(
get pay
,
be used to be able to buy food
)
0.71
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.86
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.77
¬ Plausible(
get pay
,
be used to be able to buy computer
)
0.70
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.91
Evidence:
0.81
Salient(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.52
¬ Salient(
get pay
,
be used to be able to buy house
)
0.66
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.86
Evidence:
0.81
Salient(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.53
¬ Salient(
get pay
,
be used to be able to buy computer
)
0.66
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.81
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.98
¬ Plausible(
get pay
,
be used to be able to pay one bill
)
0.66
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.79
Evidence:
0.17
Typical(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.04
¬ Typical(
get pay
,
requires do work or sell something
)
0.65
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.81
Evidence:
0.17
Typical(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.07
¬ Typical(
get pay
,
be used to be able to pay one bill
)
0.65
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.80
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.95
¬ Plausible(
get pay
,
be motivated by afford to continue do good work
)
0.65
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.79
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.99
¬ Plausible(
get pay
,
requires do work or sell something
)
0.64
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.90
Evidence:
0.81
Salient(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.87
¬ Salient(
get pay
,
be used to be able to buy food
)
0.64
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.77
Evidence:
0.17
Typical(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.03
¬ Typical(
get pay
,
causes have money to buy thing
)
0.63
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.80
Evidence:
0.17
Typical(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.08
¬ Typical(
get pay
,
be motivated by afford to continue do good work
)
0.63
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.77
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
1.00
¬ Plausible(
get pay
,
causes have money to buy thing
)
0.59
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.80
Evidence:
0.81
Salient(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.67
¬ Salient(
get pay
,
be motivated by afford to continue do good work
)
0.58
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.81
Evidence:
0.81
Salient(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.88
¬ Salient(
get pay
,
be used to be able to pay one bill
)
0.57
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.79
Evidence:
0.81
Salient(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.86
¬ Salient(
get pay
,
requires do work or sell something
)
0.54
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.77
Evidence:
0.81
Salient(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.93
¬ Salient(
get pay
,
causes have money to buy thing
)
0.53
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.91
Evidence:
0.49
Remarkable(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.62
¬ Remarkable(
get pay
,
be used to be able to buy house
)
0.51
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.86
Evidence:
0.49
Remarkable(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.60
¬ Remarkable(
get pay
,
be used to be able to buy computer
)
0.48
Rule weight:
0.85
Evidence weight:
0.62
Similarity weight:
0.90
Evidence:
0.49
Remarkable(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.74
¬ Remarkable(
get pay
,
be used to be able to buy food
)
0.46
Rule weight:
0.85
Evidence weight:
0.60
Similarity weight:
0.91
Evidence:
0.17
Typical(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.49
¬ Typical(
get pay
,
be used to be able to buy house
)
0.45
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.86
Evidence:
0.17
Typical(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.47
¬ Typical(
get pay
,
be used to be able to buy computer
)
0.40
Rule weight:
0.85
Evidence weight:
0.57
Similarity weight:
0.81
Evidence:
0.49
Remarkable(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.84
¬ Remarkable(
get pay
,
be used to be able to pay one bill
)
0.35
Rule weight:
0.85
Evidence weight:
0.51
Similarity weight:
0.80
Evidence:
0.49
Remarkable(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.95
¬ Remarkable(
get pay
,
be motivated by afford to continue do good work
)
0.35
Rule weight:
0.85
Evidence weight:
0.52
Similarity weight:
0.79
Evidence:
0.49
Remarkable(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.95
¬ Remarkable(
get pay
,
requires do work or sell something
)
0.35
Rule weight:
0.85
Evidence weight:
0.53
Similarity weight:
0.77
Evidence:
0.49
Remarkable(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.93
¬ Remarkable(
get pay
,
causes have money to buy thing
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.81
Salient(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.17
¬ Typical(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.49
¬ Remarkable(
get pay
,
be used to be able to buy clothe
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.96
Plausible(
get pay
,
be used to be able to buy clothe
)
⋁
Evidence:
0.17
¬ Typical(
get pay
,
be used to be able to buy clothe
)