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get some money from someone
:
requires gun
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires gun
1.00
requires point gun
0.95
requires load gun
0.90
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.76
Plausible(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.26
¬ Salient(
get some money from someone
,
requires gun
)
Similarity expansion
0.74
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.95
Evidence:
0.08
Remarkable(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.10
¬ Remarkable(
get some money from someone
,
requires point gun
)
0.69
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.95
Evidence:
0.80
Typical(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.75
¬ Typical(
get some money from someone
,
requires point gun
)
0.67
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.90
Evidence:
0.08
Remarkable(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.13
¬ Remarkable(
get some money from someone
,
requires load gun
)
0.66
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.90
Evidence:
0.80
Typical(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.65
¬ Typical(
get some money from someone
,
requires load gun
)
0.66
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.95
Evidence:
0.76
Plausible(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.77
¬ Plausible(
get some money from someone
,
requires point gun
)
0.63
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.95
Evidence:
0.26
Salient(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.31
¬ Salient(
get some money from someone
,
requires point gun
)
0.62
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.90
Evidence:
0.76
Plausible(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.80
¬ Plausible(
get some money from someone
,
requires load gun
)
0.52
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.90
Evidence:
0.26
Salient(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.43
¬ Salient(
get some money from someone
,
requires load gun
)
...
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.26
Salient(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.80
¬ Typical(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.08
¬ Remarkable(
get some money from someone
,
requires gun
)
Typical implies Plausible
0.39
Rule weight:
0.48
Evidence weight:
0.81
Similarity weight:
1.00
Evidence:
0.76
Plausible(
get some money from someone
,
requires gun
)
⋁
Evidence:
0.80
¬ Typical(
get some money from someone
,
requires gun
)