get some money from someone: requires load gun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires load gun 1.00
requires gun 0.90
requires point gun 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.80
Plausible(get some money from someone, requires load gun)
Evidence: 0.43
¬ Salient(get some money from someone, requires load gun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.13
Remarkable(get some money from someone, requires load gun)
Evidence: 0.08
¬ Remarkable(get some money from someone, requires gun)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.13
Remarkable(get some money from someone, requires load gun)
Evidence: 0.10
¬ Remarkable(get some money from someone, requires point gun)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.43
Salient(get some money from someone, requires load gun)
Evidence: 0.26
¬ Salient(get some money from someone, requires gun)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.80
Plausible(get some money from someone, requires load gun)
Evidence: 0.76
¬ Plausible(get some money from someone, requires gun)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.80
Plausible(get some money from someone, requires load gun)
Evidence: 0.77
¬ Plausible(get some money from someone, requires point gun)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.43
Salient(get some money from someone, requires load gun)
Evidence: 0.65
¬ Typical(get some money from someone, requires load gun)
Evidence: 0.13
¬ Remarkable(get some money from someone, requires load gun)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.80
Plausible(get some money from someone, requires load gun)
Evidence: 0.65
¬ Typical(get some money from someone, requires load gun)