get some physical activity: be used to ameliorate one health

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to ameliorate one health 1.00
causes good health 0.76
be used to restore health 0.76
be used to reduce stress 0.76
be used to health 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.92
Plausible(get some physical activity, be used to ameliorate one health)
Evidence: 0.79
¬ Salient(get some physical activity, be used to ameliorate one health)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.92
Plausible(get some physical activity, be used to ameliorate one health)
Evidence: 0.70
¬ Plausible(get some physical activity, causes good health)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.92
Plausible(get some physical activity, be used to ameliorate one health)
Evidence: 0.70
¬ Plausible(get some physical activity, be used to reduce stress)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.92
Plausible(get some physical activity, be used to ameliorate one health)
Evidence: 0.94
¬ Plausible(get some physical activity, be used to restore health)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.92
Plausible(get some physical activity, be used to ameliorate one health)
Evidence: 0.96
¬ Plausible(get some physical activity, be used to health)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.79
Salient(get some physical activity, be used to ameliorate one health)
Evidence: 0.51
¬ Salient(get some physical activity, causes good health)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.79
Salient(get some physical activity, be used to ameliorate one health)
Evidence: 0.54
¬ Salient(get some physical activity, be used to reduce stress)
0.56
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.23
Typical(get some physical activity, be used to ameliorate one health)
Evidence: 0.16
¬ Typical(get some physical activity, be used to health)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.23
Typical(get some physical activity, be used to ameliorate one health)
Evidence: 0.19
¬ Typical(get some physical activity, be used to restore health)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.79
Salient(get some physical activity, be used to ameliorate one health)
Evidence: 0.81
¬ Salient(get some physical activity, be used to restore health)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.79
Salient(get some physical activity, be used to ameliorate one health)
Evidence: 0.83
¬ Salient(get some physical activity, be used to health)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.45
Remarkable(get some physical activity, be used to ameliorate one health)
Evidence: 0.40
¬ Remarkable(get some physical activity, be used to reduce stress)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.45
Remarkable(get some physical activity, be used to ameliorate one health)
Evidence: 0.47
¬ Remarkable(get some physical activity, be used to health)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.45
Remarkable(get some physical activity, be used to ameliorate one health)
Evidence: 0.51
¬ Remarkable(get some physical activity, be used to restore health)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.45
Remarkable(get some physical activity, be used to ameliorate one health)
Evidence: 0.60
¬ Remarkable(get some physical activity, causes good health)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.23
Typical(get some physical activity, be used to ameliorate one health)
Evidence: 0.53
¬ Typical(get some physical activity, causes good health)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.23
Typical(get some physical activity, be used to ameliorate one health)
Evidence: 0.59
¬ Typical(get some physical activity, be used to reduce stress)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Salient(get some physical activity, be used to ameliorate one health)
Evidence: 0.23
¬ Typical(get some physical activity, be used to ameliorate one health)
Evidence: 0.45
¬ Remarkable(get some physical activity, be used to ameliorate one health)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.92
Plausible(get some physical activity, be used to ameliorate one health)
Evidence: 0.23
¬ Typical(get some physical activity, be used to ameliorate one health)