get some physical activity: be used to something to do

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to something to do 1.00
requires work on you part 0.80
requires get properly dress for it 0.78
be motivated by you be go stir crazy 0.78
be used to prove you be alive 0.76
causes you will lose weight 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(get some physical activity, be used to something to do)
Evidence: 0.90
¬ Salient(get some physical activity, be used to something to do)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Plausible(get some physical activity, be used to something to do)
Evidence: 0.93
¬ Plausible(get some physical activity, requires work on you part)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.98
Plausible(get some physical activity, be used to something to do)
Evidence: 0.41
¬ Plausible(get some physical activity, requires get properly dress for it)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.98
Plausible(get some physical activity, be used to something to do)
Evidence: 0.40
¬ Plausible(get some physical activity, be motivated by you be go stir crazy)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.90
Salient(get some physical activity, be used to something to do)
Evidence: 0.28
¬ Salient(get some physical activity, be motivated by you be go stir crazy)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.98
Plausible(get some physical activity, be used to something to do)
Evidence: 0.55
¬ Plausible(get some physical activity, be used to prove you be alive)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.90
Salient(get some physical activity, be used to something to do)
Evidence: 0.35
¬ Salient(get some physical activity, requires get properly dress for it)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.90
Salient(get some physical activity, be used to something to do)
Evidence: 0.67
¬ Salient(get some physical activity, requires work on you part)
0.63
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.98
Plausible(get some physical activity, be used to something to do)
Evidence: 0.71
¬ Plausible(get some physical activity, causes you will lose weight)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.90
Salient(get some physical activity, be used to something to do)
Evidence: 0.44
¬ Salient(get some physical activity, be used to prove you be alive)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.90
Salient(get some physical activity, be used to something to do)
Evidence: 0.32
¬ Salient(get some physical activity, causes you will lose weight)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.76
Remarkable(get some physical activity, be used to something to do)
Evidence: 0.35
¬ Remarkable(get some physical activity, be motivated by you be go stir crazy)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.76
Remarkable(get some physical activity, be used to something to do)
Evidence: 0.38
¬ Remarkable(get some physical activity, be used to prove you be alive)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.76
Remarkable(get some physical activity, be used to something to do)
Evidence: 0.51
¬ Remarkable(get some physical activity, requires get properly dress for it)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.07
Typical(get some physical activity, be used to something to do)
Evidence: 0.16
¬ Typical(get some physical activity, requires work on you part)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.76
Remarkable(get some physical activity, be used to something to do)
Evidence: 0.85
¬ Remarkable(get some physical activity, requires work on you part)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.76
Remarkable(get some physical activity, be used to something to do)
Evidence: 0.70
¬ Remarkable(get some physical activity, causes you will lose weight)
0.33
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.07
Typical(get some physical activity, be used to something to do)
Evidence: 0.51
¬ Typical(get some physical activity, causes you will lose weight)
0.18
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.76
Evidence: 0.07
Typical(get some physical activity, be used to something to do)
Evidence: 0.77
¬ Typical(get some physical activity, be used to prove you be alive)
0.13
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.78
Evidence: 0.07
Typical(get some physical activity, be used to something to do)
Evidence: 0.87
¬ Typical(get some physical activity, requires get properly dress for it)
0.09
Rule weight: 0.85
Evidence weight: 0.14
Similarity weight: 0.78
Evidence: 0.07
Typical(get some physical activity, be used to something to do)
Evidence: 0.93
¬ Typical(get some physical activity, be motivated by you be go stir crazy)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Salient(get some physical activity, be used to something to do)
Evidence: 0.07
¬ Typical(get some physical activity, be used to something to do)
Evidence: 0.76
¬ Remarkable(get some physical activity, be used to something to do)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(get some physical activity, be used to something to do)
Evidence: 0.07
¬ Typical(get some physical activity, be used to something to do)