get something: causes be happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes be happy 1.00
causes make sure you actually need it 0.77
be motivated by you want it 0.77
causes want more 0.77
causes you get something 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.77
Plausible(get something, causes be happy)
Evidence: 0.61
¬ Salient(get something, causes be happy)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.63
Typical(get something, causes be happy)
Evidence: 0.04
¬ Typical(get something, causes make sure you actually need it)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.63
Typical(get something, causes be happy)
Evidence: 0.04
¬ Typical(get something, be motivated by you want it)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.63
Typical(get something, causes be happy)
Evidence: 0.03
¬ Typical(get something, causes you get something)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.63
Typical(get something, causes be happy)
Evidence: 0.08
¬ Typical(get something, causes want more)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.77
Plausible(get something, causes be happy)
Evidence: 0.99
¬ Plausible(get something, be motivated by you want it)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.77
Plausible(get something, causes be happy)
Evidence: 0.99
¬ Plausible(get something, causes make sure you actually need it)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.77
Plausible(get something, causes be happy)
Evidence: 0.98
¬ Plausible(get something, causes want more)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.77
Plausible(get something, causes be happy)
Evidence: 1.00
¬ Plausible(get something, causes you get something)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.61
Salient(get something, causes be happy)
Evidence: 0.75
¬ Salient(get something, causes want more)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.61
Salient(get something, causes be happy)
Evidence: 0.85
¬ Salient(get something, causes make sure you actually need it)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.61
Salient(get something, causes be happy)
Evidence: 0.88
¬ Salient(get something, be motivated by you want it)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.61
Salient(get something, causes be happy)
Evidence: 0.93
¬ Salient(get something, causes you get something)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.29
Remarkable(get something, causes be happy)
Evidence: 0.91
¬ Remarkable(get something, causes want more)
0.22
Rule weight: 0.85
Evidence weight: 0.34
Similarity weight: 0.75
Evidence: 0.29
Remarkable(get something, causes be happy)
Evidence: 0.93
¬ Remarkable(get something, causes you get something)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.77
Evidence: 0.29
Remarkable(get something, causes be happy)
Evidence: 0.94
¬ Remarkable(get something, be motivated by you want it)
0.21
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.77
Evidence: 0.29
Remarkable(get something, causes be happy)
Evidence: 0.95
¬ Remarkable(get something, causes make sure you actually need it)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.61
Salient(get something, causes be happy)
Evidence: 0.63
¬ Typical(get something, causes be happy)
Evidence: 0.29
¬ Remarkable(get something, causes be happy)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.77
Plausible(get something, causes be happy)
Evidence: 0.63
¬ Typical(get something, causes be happy)