get warm: requires build fire

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires build fire 1.00
requires light fire 0.87
causes start fire 0.86
requires sit by fire 0.86
be used to sit by fire 0.83
requires put another log on fire 0.81
be motivated by you sit close to fire 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.73
Plausible(get warm, requires build fire)
Evidence: 0.04
¬ Salient(get warm, requires build fire)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.04
Salient(get warm, requires build fire)
Evidence: 0.01
¬ Salient(get warm, requires sit by fire)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.07
Remarkable(get warm, requires build fire)
Evidence: 0.04
¬ Remarkable(get warm, requires sit by fire)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.04
Salient(get warm, requires build fire)
Evidence: 0.01
¬ Salient(get warm, requires put another log on fire)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.07
Remarkable(get warm, requires build fire)
Evidence: 0.03
¬ Remarkable(get warm, requires put another log on fire)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.80
Typical(get warm, requires build fire)
Evidence: 0.44
¬ Typical(get warm, be motivated by you sit close to fire)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.80
Typical(get warm, requires build fire)
Evidence: 0.75
¬ Typical(get warm, causes start fire)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.80
Typical(get warm, requires build fire)
Evidence: 0.77
¬ Typical(get warm, requires sit by fire)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.04
Salient(get warm, requires build fire)
Evidence: 0.17
¬ Salient(get warm, causes start fire)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.73
Plausible(get warm, requires build fire)
Evidence: 0.63
¬ Plausible(get warm, causes start fire)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.04
Salient(get warm, requires build fire)
Evidence: 0.17
¬ Salient(get warm, be motivated by you sit close to fire)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.80
Typical(get warm, requires build fire)
Evidence: 0.84
¬ Typical(get warm, requires put another log on fire)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.73
Plausible(get warm, requires build fire)
Evidence: 0.77
¬ Plausible(get warm, requires sit by fire)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.07
Remarkable(get warm, requires build fire)
Evidence: 0.24
¬ Remarkable(get warm, causes start fire)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.73
Plausible(get warm, requires build fire)
Evidence: 0.74
¬ Plausible(get warm, requires put another log on fire)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.73
Plausible(get warm, requires build fire)
Evidence: 0.81
¬ Plausible(get warm, be motivated by you sit close to fire)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.07
Remarkable(get warm, requires build fire)
Evidence: 0.47
¬ Remarkable(get warm, be motivated by you sit close to fire)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.04
Salient(get warm, requires build fire)
Evidence: 0.80
¬ Typical(get warm, requires build fire)
Evidence: 0.07
¬ Remarkable(get warm, requires build fire)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.73
Plausible(get warm, requires build fire)
Evidence: 0.80
¬ Typical(get warm, requires build fire)