get warm: requires sit by fire

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires sit by fire 1.00
be used to sit by fire 0.98
be motivated by you sit close to fire 0.92
requires build fire 0.86
requires light fire 0.84
requires put another log on fire 0.84
causes start fire 0.84
be used to huddle by fire in winter 0.78
requires go inside 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.77
Plausible(get warm, requires sit by fire)
Evidence: 0.01
¬ Salient(get warm, requires sit by fire)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.77
Typical(get warm, requires sit by fire)
Evidence: 0.44
¬ Typical(get warm, be motivated by you sit close to fire)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.01
Salient(get warm, requires sit by fire)
Evidence: 0.01
¬ Salient(get warm, requires put another log on fire)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.01
Salient(get warm, requires sit by fire)
Evidence: 0.04
¬ Salient(get warm, requires build fire)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.04
Remarkable(get warm, requires sit by fire)
Evidence: 0.03
¬ Remarkable(get warm, requires put another log on fire)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.04
Remarkable(get warm, requires sit by fire)
Evidence: 0.07
¬ Remarkable(get warm, requires build fire)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.01
Salient(get warm, requires sit by fire)
Evidence: 0.01
¬ Salient(get warm, be used to huddle by fire in winter)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.01
Salient(get warm, requires sit by fire)
Evidence: 0.17
¬ Salient(get warm, be motivated by you sit close to fire)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.04
Remarkable(get warm, requires sit by fire)
Evidence: 0.01
¬ Remarkable(get warm, be used to huddle by fire in winter)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.92
Evidence: 0.77
Plausible(get warm, requires sit by fire)
Evidence: 0.81
¬ Plausible(get warm, be motivated by you sit close to fire)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.77
Plausible(get warm, requires sit by fire)
Evidence: 0.63
¬ Plausible(get warm, causes start fire)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.77
Plausible(get warm, requires sit by fire)
Evidence: 0.73
¬ Plausible(get warm, requires build fire)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.01
Salient(get warm, requires sit by fire)
Evidence: 0.07
¬ Salient(get warm, requires go inside)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.77
Typical(get warm, requires sit by fire)
Evidence: 0.80
¬ Typical(get warm, requires build fire)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.01
Salient(get warm, requires sit by fire)
Evidence: 0.17
¬ Salient(get warm, causes start fire)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.77
Plausible(get warm, requires sit by fire)
Evidence: 0.74
¬ Plausible(get warm, requires put another log on fire)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.77
Typical(get warm, requires sit by fire)
Evidence: 0.75
¬ Typical(get warm, causes start fire)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.04
Remarkable(get warm, requires sit by fire)
Evidence: 0.11
¬ Remarkable(get warm, requires go inside)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.77
Typical(get warm, requires sit by fire)
Evidence: 0.84
¬ Typical(get warm, requires put another log on fire)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.77
Plausible(get warm, requires sit by fire)
Evidence: 0.65
¬ Plausible(get warm, be used to huddle by fire in winter)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.77
Typical(get warm, requires sit by fire)
Evidence: 0.63
¬ Typical(get warm, requires go inside)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.04
Remarkable(get warm, requires sit by fire)
Evidence: 0.24
¬ Remarkable(get warm, causes start fire)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.77
Plausible(get warm, requires sit by fire)
Evidence: 0.79
¬ Plausible(get warm, requires go inside)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.77
Typical(get warm, requires sit by fire)
Evidence: 0.95
¬ Typical(get warm, be used to huddle by fire in winter)
0.43
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.92
Evidence: 0.04
Remarkable(get warm, requires sit by fire)
Evidence: 0.47
¬ Remarkable(get warm, be motivated by you sit close to fire)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.01
Salient(get warm, requires sit by fire)
Evidence: 0.77
¬ Typical(get warm, requires sit by fire)
Evidence: 0.04
¬ Remarkable(get warm, requires sit by fire)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.77
Plausible(get warm, requires sit by fire)
Evidence: 0.77
¬ Typical(get warm, requires sit by fire)