go for drive: be used to enjoyment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to enjoyment 1.00
be used to pleasure 0.80
be motivated by enjoy scenery 0.77
be motivated by enjoy some scenery 0.77
be used to fun 0.76
causes one to enjoy beautiful scenery 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.82
Plausible(go for drive, be used to enjoyment)
Evidence: 0.66
¬ Salient(go for drive, be used to enjoyment)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.82
Plausible(go for drive, be used to enjoyment)
Evidence: 0.70
¬ Plausible(go for drive, be used to pleasure)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.82
Plausible(go for drive, be used to enjoyment)
Evidence: 0.56
¬ Plausible(go for drive, be used to fun)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.82
Plausible(go for drive, be used to enjoyment)
Evidence: 0.67
¬ Plausible(go for drive, be motivated by enjoy scenery)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.82
Plausible(go for drive, be used to enjoyment)
Evidence: 0.60
¬ Plausible(go for drive, causes one to enjoy beautiful scenery)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.49
Remarkable(go for drive, be used to enjoyment)
Evidence: 0.30
¬ Remarkable(go for drive, be used to pleasure)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.82
Plausible(go for drive, be used to enjoyment)
Evidence: 0.80
¬ Plausible(go for drive, be motivated by enjoy some scenery)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.66
Salient(go for drive, be used to enjoyment)
Evidence: 0.51
¬ Salient(go for drive, be used to pleasure)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.66
Salient(go for drive, be used to enjoyment)
Evidence: 0.41
¬ Salient(go for drive, causes one to enjoy beautiful scenery)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.66
Salient(go for drive, be used to enjoyment)
Evidence: 0.45
¬ Salient(go for drive, be used to fun)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.66
Salient(go for drive, be used to enjoyment)
Evidence: 0.51
¬ Salient(go for drive, be motivated by enjoy scenery)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.66
Salient(go for drive, be used to enjoyment)
Evidence: 0.61
¬ Salient(go for drive, be motivated by enjoy some scenery)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.41
Typical(go for drive, be used to enjoyment)
Evidence: 0.38
¬ Typical(go for drive, be motivated by enjoy some scenery)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.49
Remarkable(go for drive, be used to enjoyment)
Evidence: 0.42
¬ Remarkable(go for drive, be used to fun)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.41
Typical(go for drive, be used to enjoyment)
Evidence: 0.55
¬ Typical(go for drive, be motivated by enjoy scenery)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.49
Remarkable(go for drive, be used to enjoyment)
Evidence: 0.71
¬ Remarkable(go for drive, be motivated by enjoy scenery)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.41
Typical(go for drive, be used to enjoyment)
Evidence: 0.65
¬ Typical(go for drive, be used to pleasure)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.49
Remarkable(go for drive, be used to enjoyment)
Evidence: 0.72
¬ Remarkable(go for drive, causes one to enjoy beautiful scenery)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.41
Typical(go for drive, be used to enjoyment)
Evidence: 0.63
¬ Typical(go for drive, causes one to enjoy beautiful scenery)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.49
Remarkable(go for drive, be used to enjoyment)
Evidence: 0.77
¬ Remarkable(go for drive, be motivated by enjoy some scenery)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.41
Typical(go for drive, be used to enjoyment)
Evidence: 0.77
¬ Typical(go for drive, be used to fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.66
Salient(go for drive, be used to enjoyment)
Evidence: 0.41
¬ Typical(go for drive, be used to enjoyment)
Evidence: 0.49
¬ Remarkable(go for drive, be used to enjoyment)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.82
Plausible(go for drive, be used to enjoyment)
Evidence: 0.41
¬ Typical(go for drive, be used to enjoyment)