go for swim: be used to get wet

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get wet 1.00
causes get wet 0.97
causes you to get wet 0.95
causes geeting wet and cool off 0.89
causes me to be wet 0.89
causes you get wet hair 0.89
causes your clothe get wet 0.88
causes wet hair 0.85
be motivated by be cool wet refresh and happy 0.83
causes your swim trunk will be wet 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.80
¬ Salient(go for swim, be used to get wet)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.95
¬ Plausible(go for swim, causes get wet)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.13
Typical(go for swim, be used to get wet)
Evidence: 0.13
¬ Typical(go for swim, causes get wet)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.87
¬ Plausible(go for swim, causes geeting wet and cool off)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.86
¬ Plausible(go for swim, causes me to be wet)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.81
¬ Plausible(go for swim, causes you get wet hair)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.95
¬ Plausible(go for swim, causes your clothe get wet)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.41
¬ Salient(go for swim, causes geeting wet and cool off)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.76
¬ Plausible(go for swim, causes wet hair)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.80
¬ Salient(go for swim, causes get wet)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.13
Typical(go for swim, be used to get wet)
Evidence: 0.10
¬ Typical(go for swim, causes your clothe get wet)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.75
¬ Plausible(go for swim, be motivated by be cool wet refresh and happy)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.78
Remarkable(go for swim, be used to get wet)
Evidence: 0.81
¬ Remarkable(go for swim, causes get wet)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.51
¬ Salient(go for swim, causes you get wet hair)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.89
¬ Plausible(go for swim, causes your swim trunk will be wet)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.41
¬ Salient(go for swim, causes wet hair)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.62
¬ Salient(go for swim, causes me to be wet)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.42
¬ Salient(go for swim, be motivated by be cool wet refresh and happy)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.71
¬ Salient(go for swim, causes your clothe get wet)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.78
Remarkable(go for swim, be used to get wet)
Evidence: 0.74
¬ Remarkable(go for swim, causes geeting wet and cool off)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.78
Remarkable(go for swim, be used to get wet)
Evidence: 0.73
¬ Remarkable(go for swim, causes me to be wet)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.78
Remarkable(go for swim, be used to get wet)
Evidence: 0.57
¬ Remarkable(go for swim, causes wet hair)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.78
Remarkable(go for swim, be used to get wet)
Evidence: 0.79
¬ Remarkable(go for swim, causes you get wet hair)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.62
¬ Salient(go for swim, causes your swim trunk will be wet)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.78
Remarkable(go for swim, be used to get wet)
Evidence: 0.90
¬ Remarkable(go for swim, causes your clothe get wet)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.13
Typical(go for swim, be used to get wet)
Evidence: 0.18
¬ Typical(go for swim, causes your swim trunk will be wet)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.78
Remarkable(go for swim, be used to get wet)
Evidence: 0.82
¬ Remarkable(go for swim, be motivated by be cool wet refresh and happy)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.13
Typical(go for swim, be used to get wet)
Evidence: 0.28
¬ Typical(go for swim, causes geeting wet and cool off)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.13
Typical(go for swim, be used to get wet)
Evidence: 0.28
¬ Typical(go for swim, causes me to be wet)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.78
Remarkable(go for swim, be used to get wet)
Evidence: 0.90
¬ Remarkable(go for swim, causes your swim trunk will be wet)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.13
Typical(go for swim, be used to get wet)
Evidence: 0.34
¬ Typical(go for swim, causes you get wet hair)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.13
Typical(go for swim, be used to get wet)
Evidence: 0.40
¬ Typical(go for swim, be motivated by be cool wet refresh and happy)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.13
Typical(go for swim, be used to get wet)
Evidence: 0.46
¬ Typical(go for swim, causes wet hair)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.80
Salient(go for swim, be used to get wet)
Evidence: 0.13
¬ Typical(go for swim, be used to get wet)
Evidence: 0.78
¬ Remarkable(go for swim, be used to get wet)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(go for swim, be used to get wet)
Evidence: 0.13
¬ Typical(go for swim, be used to get wet)