go outside for even: be used to enjoyment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to enjoyment 1.00
causes sense of joy 0.76
be used to fun 0.76
be motivated by enjoy different scenery for even 0.75
be used to have fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.68
Plausible(go outside for even, be used to enjoyment)
Evidence: 0.52
¬ Salient(go outside for even, be used to enjoyment)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.68
Plausible(go outside for even, be used to enjoyment)
Evidence: 0.36
¬ Plausible(go outside for even, causes sense of joy)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.68
Plausible(go outside for even, be used to enjoyment)
Evidence: 0.50
¬ Plausible(go outside for even, be used to fun)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.52
Salient(go outside for even, be used to enjoyment)
Evidence: 0.34
¬ Salient(go outside for even, causes sense of joy)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.61
Typical(go outside for even, be used to enjoyment)
Evidence: 0.40
¬ Typical(go outside for even, be motivated by enjoy different scenery for even)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.45
Remarkable(go outside for even, be used to enjoyment)
Evidence: 0.33
¬ Remarkable(go outside for even, causes sense of joy)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.52
Salient(go outside for even, be used to enjoyment)
Evidence: 0.41
¬ Salient(go outside for even, be used to fun)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.61
Typical(go outside for even, be used to enjoyment)
Evidence: 0.49
¬ Typical(go outside for even, be used to have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.68
Plausible(go outside for even, be used to enjoyment)
Evidence: 0.68
¬ Plausible(go outside for even, be used to have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.52
Salient(go outside for even, be used to enjoyment)
Evidence: 0.46
¬ Salient(go outside for even, be used to have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.68
Plausible(go outside for even, be used to enjoyment)
Evidence: 0.76
¬ Plausible(go outside for even, be motivated by enjoy different scenery for even)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.52
Salient(go outside for even, be used to enjoyment)
Evidence: 0.53
¬ Salient(go outside for even, be motivated by enjoy different scenery for even)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.61
Typical(go outside for even, be used to enjoyment)
Evidence: 0.74
¬ Typical(go outside for even, be used to fun)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.45
Remarkable(go outside for even, be used to enjoyment)
Evidence: 0.62
¬ Remarkable(go outside for even, be used to fun)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.61
Typical(go outside for even, be used to enjoyment)
Evidence: 0.96
¬ Typical(go outside for even, causes sense of joy)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.45
Remarkable(go outside for even, be used to enjoyment)
Evidence: 0.81
¬ Remarkable(go outside for even, be used to have fun)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.45
Remarkable(go outside for even, be used to enjoyment)
Evidence: 0.83
¬ Remarkable(go outside for even, be motivated by enjoy different scenery for even)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.52
Salient(go outside for even, be used to enjoyment)
Evidence: 0.61
¬ Typical(go outside for even, be used to enjoyment)
Evidence: 0.45
¬ Remarkable(go outside for even, be used to enjoyment)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.68
Plausible(go outside for even, be used to enjoyment)
Evidence: 0.61
¬ Typical(go outside for even, be used to enjoyment)